mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
132 lines
4.8 KiB
C++
132 lines
4.8 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#ifndef FLUTTER_SHELL_COMMON_RENDERER_CONTEXT_MANAGER_H_
|
|
#define FLUTTER_SHELL_COMMON_RENDERER_CONTEXT_MANAGER_H_
|
|
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <vector>
|
|
|
|
#include "flutter/fml/logging.h"
|
|
#include "flutter/fml/macros.h"
|
|
|
|
namespace flutter {
|
|
|
|
//------------------------------------------------------------------------------
|
|
/// An abstract class represents a renderer context
|
|
///
|
|
/// The subclass should wrap a "Context" object inside this class. For example,
|
|
/// in iOS while using GL rendering surface, the subclass should wrap an
|
|
/// |EAGLContext|.
|
|
class RendererContext {
|
|
public:
|
|
//------------------------------------------------------------------------------
|
|
/// Implement this to set the context wrapped by this |RendererContext| object
|
|
/// to the current context.
|
|
virtual bool SetCurrent() = 0;
|
|
|
|
//------------------------------------------------------------------------------
|
|
/// Implement this to remove the context wrapped by this |RendererContext|
|
|
/// object from current context;
|
|
virtual void RemoveCurrent() = 0;
|
|
|
|
RendererContext();
|
|
|
|
virtual ~RendererContext();
|
|
|
|
FML_DISALLOW_COPY_AND_ASSIGN(RendererContext);
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
/// Manages the renderer context.
|
|
///
|
|
/// Initially, the |RendererContextManager| doesn't know any context that is set
|
|
/// by other programs (e.g. a plugin). To make sure not to pollute the other
|
|
/// context, use `MakeCurrent` to set other context, so |RendererContextManager|
|
|
/// has a reference of the other context. Ideally, this process has to be done
|
|
/// everytime before a context used by Flutter is set, if the current context at
|
|
/// the moment is not null or used by Flutter.
|
|
class RendererContextManager {
|
|
public:
|
|
//------------------------------------------------------------------------------
|
|
/// Switches the renderer context to the a context that is passed in the
|
|
/// constructor.
|
|
///
|
|
/// In destruction, it should reset the current context back to what was
|
|
/// before the construction of this switch.
|
|
///
|
|
class RendererContextSwitch {
|
|
public:
|
|
//----------------------------------------------------------------------------
|
|
/// Constructs a |RendererContextSwitch|.
|
|
///
|
|
/// @param manager A reference to the manager.
|
|
/// @param context The context that is going to be set as the current
|
|
/// context.
|
|
RendererContextSwitch(RendererContextManager& manager,
|
|
std::unique_ptr<RendererContext> context);
|
|
|
|
~RendererContextSwitch();
|
|
|
|
//----------------------------------------------------------------------------
|
|
// Returns true if the context switching was successful.
|
|
bool GetResult();
|
|
|
|
private:
|
|
RendererContextManager& manager_;
|
|
bool result_;
|
|
|
|
FML_DISALLOW_COPY_AND_ASSIGN(RendererContextSwitch);
|
|
};
|
|
|
|
RendererContextManager(std::unique_ptr<RendererContext> context,
|
|
std::unique_ptr<RendererContext> resource_context);
|
|
|
|
~RendererContextManager();
|
|
|
|
//----------------------------------------------------------------------------
|
|
/// @brief Make the `context` to be the current context. It can be used
|
|
/// to set a context set by other programs to be the current context in
|
|
/// |RendererContextManager|. Which make sure Flutter doesn't pollute other
|
|
/// contexts.
|
|
///
|
|
/// @return A `RendererContextSwitch` which ensures the `context` is the
|
|
/// current context.
|
|
RendererContextSwitch MakeCurrent(std::unique_ptr<RendererContext> context);
|
|
|
|
//----------------------------------------------------------------------------
|
|
/// @brief Make the context Flutter uses on the raster thread for
|
|
/// onscreen rendering to be the current context.
|
|
///
|
|
/// @return A `RendererContextSwitch` which ensures the current context is
|
|
/// the `context` that used in the constructor.
|
|
RendererContextSwitch FlutterMakeCurrent();
|
|
|
|
//----------------------------------------------------------------------------
|
|
/// @brief Make the context Flutter uses for performing texture upload on
|
|
/// the IO thread to be the current context.
|
|
///
|
|
/// @return A `RendererContextSwitch` which ensures the current context is
|
|
/// the `resource_context` that used in the constructor.
|
|
RendererContextSwitch FlutterResourceMakeCurrent();
|
|
|
|
private:
|
|
std::unique_ptr<RendererContext> context_;
|
|
std::unique_ptr<RendererContext> resource_context_;
|
|
|
|
std::unique_ptr<RendererContext> current_;
|
|
|
|
std::vector<std::unique_ptr<RendererContext>> stored_;
|
|
|
|
bool PushContext(std::unique_ptr<RendererContext> context);
|
|
void PopContext();
|
|
|
|
FML_DISALLOW_COPY_AND_ASSIGN(RendererContextManager);
|
|
};
|
|
|
|
} // namespace flutter
|
|
|
|
#endif
|