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This CL adds support to SkyShell for drawing with Ganesh. Currently, we don't actually create any SkPictures to draw, but that will come in a later CL. R=eseidel@chromium.org Review URL: https://codereview.chromium.org/891143002
42 lines
982 B
C++
42 lines
982 B
C++
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "sky/shell/shell.h"
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#include "base/bind.h"
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#include "base/single_thread_task_runner.h"
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#include "base/threading/thread.h"
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#include "sky/shell/sky_view.h"
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namespace sky {
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namespace shell {
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Shell::Shell(scoped_refptr<base::SingleThreadTaskRunner> java_task_runner)
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: java_task_runner_(java_task_runner) {
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}
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Shell::~Shell() {
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}
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void Shell::Init() {
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gpu_thread_.reset(new base::Thread("gpu_thread"));
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gpu_thread_->Start();
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rasterizer_.reset(new Rasterizer());
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view_.reset(new SkyView(this));
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view_->Init();
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}
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void Shell::OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget) {
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gpu_thread_->message_loop()->PostTask(
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FROM_HERE,
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base::Bind(&Rasterizer::Init, rasterizer_->GetWeakPtr(), widget));
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}
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void Shell::OnDestroyed() {
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}
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} // namespace shell
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} // namespace sky
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