2016-08-09 13:52:15 -07:00

121 lines
4.4 KiB
C++

/*
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "flutter/sky/engine/platform/graphics/Image.h"
#include "flutter/sky/engine/platform/Length.h"
#include "flutter/sky/engine/platform/SharedBuffer.h"
#include "flutter/sky/engine/platform/geometry/FloatPoint.h"
#include "flutter/sky/engine/platform/geometry/FloatRect.h"
#include "flutter/sky/engine/platform/geometry/FloatSize.h"
#include "flutter/sky/engine/platform/graphics/GraphicsContext.h"
#include "flutter/sky/engine/platform/graphics/GraphicsContextStateSaver.h"
#include "flutter/sky/engine/public/platform/Platform.h"
#include "flutter/sky/engine/wtf/MainThread.h"
#include "flutter/sky/engine/wtf/StdLibExtras.h"
#include <math.h>
namespace blink {
Image::Image(ImageObserver* observer)
: m_imageObserver(observer)
{
}
Image::~Image()
{
}
bool Image::setData(PassRefPtr<SharedBuffer> data, bool allDataReceived)
{
m_encodedImageData = data;
if (!m_encodedImageData.get())
return true;
int length = m_encodedImageData->size();
if (!length)
return true;
return dataChanged(allDataReceived);
}
void Image::fillWithSolidColor(GraphicsContext* ctxt, const FloatRect& dstRect, const Color& color, CompositeOperator op)
{
if (!color.alpha())
return;
CompositeOperator previousOperator = ctxt->compositeOperation();
ctxt->setCompositeOperation(!color.hasAlpha() && op == CompositeSourceOver ? CompositeCopy : op);
ctxt->fillRect(dstRect, color);
ctxt->setCompositeOperation(previousOperator);
}
FloatRect Image::adjustForNegativeSize(const FloatRect& rect)
{
FloatRect norm = rect;
if (norm.width() < 0) {
norm.setX(norm.x() + norm.width());
norm.setWidth(-norm.width());
}
if (norm.height() < 0) {
norm.setY(norm.y() + norm.height());
norm.setHeight(-norm.height());
}
return norm;
}
void Image::draw(GraphicsContext* ctx, const FloatRect& dstRect, const FloatRect& srcRect, CompositeOperator op, WebBlendMode blendMode, RespectImageOrientationEnum)
{
}
void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& destRect, const FloatPoint& srcPoint, const FloatSize& scaledTileSize, CompositeOperator op, WebBlendMode blendMode, const IntSize& repeatSpacing)
{
}
// FIXME: Merge with the other drawTiled eventually, since we need a combination of both for some things.
void Image::drawTiled(GraphicsContext* ctxt, const FloatRect& dstRect, const FloatRect& srcRect,
const FloatSize& providedTileScaleFactor, TileRule hRule, TileRule vRule, CompositeOperator op)
{
}
void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect, const FloatSize& scale,
const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, WebBlendMode blendMode, const IntSize& repeatSpacing)
{
}
void Image::computeIntrinsicDimensions(Length& intrinsicWidth, Length& intrinsicHeight, FloatSize& intrinsicRatio)
{
}
PassRefPtr<Image> Image::imageForDefaultFrame()
{
RefPtr<Image> image(this);
return image.release();
}
} // namespace blink