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102 lines
4.8 KiB
C++
102 lines
4.8 KiB
C++
/*
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* Copyright (C) 2008, 2009, 2010, 2012 Apple Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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* THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "flutter/sky/engine/platform/graphics/GradientGeneratedImage.h"
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#include "flutter/sky/engine/platform/geometry/FloatRect.h"
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#include "flutter/sky/engine/platform/graphics/GraphicsContextStateSaver.h"
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namespace blink {
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void GradientGeneratedImage::draw(GraphicsContext* destContext, const FloatRect& destRect, const FloatRect& srcRect, CompositeOperator compositeOp, WebBlendMode blendMode)
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{
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GraphicsContextStateSaver stateSaver(*destContext);
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destContext->setCompositeOperation(compositeOp, blendMode);
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destContext->clip(destRect);
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destContext->translate(destRect.x(), destRect.y());
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if (destRect.size() != srcRect.size())
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destContext->scale(destRect.width() / srcRect.width(), destRect.height() / srcRect.height());
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destContext->translate(-srcRect.x(), -srcRect.y());
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destContext->setFillGradient(m_gradient);
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destContext->fillRect(FloatRect(FloatPoint(), m_size));
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}
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void GradientGeneratedImage::drawPattern(GraphicsContext* destContext, const FloatRect& srcRect, const FloatSize& scale,
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const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, WebBlendMode blendMode, const IntSize& repeatSpacing)
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{
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float stepX = srcRect.width() + repeatSpacing.width();
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float stepY = srcRect.height() + repeatSpacing.height();
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int firstColumn = static_cast<int>(floorf((((destRect.x() - phase.x()) / scale.width()) - srcRect.x()) / srcRect.width()));
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int firstRow = static_cast<int>(floorf((((destRect.y() - phase.y()) / scale.height()) - srcRect.y()) / srcRect.height()));
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for (int i = firstColumn; ; ++i) {
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float dstX = (srcRect.x() + i * stepX) * scale.width() + phase.x();
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// assert that first column encroaches left edge of dstRect.
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ASSERT(i > firstColumn || dstX <= destRect.x());
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ASSERT(i == firstColumn || dstX > destRect.x());
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if (dstX >= destRect.maxX())
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break;
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float dstMaxX = dstX + srcRect.width() * scale.width();
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if (dstX < destRect.x())
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dstX = destRect.x();
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if (dstMaxX > destRect.maxX())
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dstMaxX = destRect.maxX();
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if (dstX >= dstMaxX)
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continue;
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FloatRect visibleSrcRect;
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FloatRect tileDstRect;
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tileDstRect.setX(dstX);
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tileDstRect.setWidth(dstMaxX - dstX);
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visibleSrcRect.setX((tileDstRect.x() - phase.x()) / scale.width() - i * stepX);
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visibleSrcRect.setWidth(tileDstRect.width() / scale.width());
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for (int j = firstRow; ; j++) {
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float dstY = (srcRect.y() + j * stepY) * scale.height() + phase.y();
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// assert that first row encroaches top edge of dstRect.
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ASSERT(j > firstRow || dstY <= destRect.y());
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ASSERT(j == firstRow || dstY > destRect.y());
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if (dstY >= destRect.maxY())
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break;
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float dstMaxY = dstY + srcRect.height() * scale.height();
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if (dstY < destRect.y())
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dstY = destRect.y();
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if (dstMaxY > destRect.maxY())
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dstMaxY = destRect.maxY();
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if (dstY >= dstMaxY)
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continue;
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tileDstRect.setY(dstY);
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tileDstRect.setHeight(dstMaxY - dstY);
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visibleSrcRect.setY((tileDstRect.y() - phase.y()) / scale.height() - j * stepY);
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visibleSrcRect.setHeight(tileDstRect.height() / scale.height());
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draw(destContext, tileDstRect, visibleSrcRect, compositeOp, blendMode);
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}
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}
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}
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} // namespace blink
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