flutter_flutter/flow/layers/layer_tree.cc
2016-08-09 13:52:15 -07:00

42 lines
1.2 KiB
C++

// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/layer_tree.h"
#include "flutter/glue/trace_event.h"
#include "flutter/flow/layers/layer.h"
namespace flow {
LayerTree::LayerTree() : scene_version_(0), rasterizer_tracing_threshold_(0) {}
LayerTree::~LayerTree() {}
void LayerTree::Raster(CompositorContext::ScopedFrame& frame) {
{
TRACE_EVENT0("flutter", "LayerTree::Preroll");
Layer::PrerollContext context = {
frame.context().raster_cache(), frame.gr_context(), SkRect::MakeEmpty(),
};
root_layer_->Preroll(&context, SkMatrix());
}
{
Layer::PaintContext context = {
frame.canvas(), frame.context().frame_time(),
frame.context().engine_time(),
};
TRACE_EVENT0("flutter", "LayerTree::Paint");
root_layer_->Paint(context);
}
}
void LayerTree::UpdateScene(mojo::gfx::composition::SceneUpdate* update,
mojo::gfx::composition::Node* container) {
TRACE_EVENT0("flutter", "LayerTree::UpdateScene");
root_layer_->UpdateScene(update, container);
}
} // namespace flow