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291 lines
11 KiB
C++
291 lines
11 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_
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#define MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_
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#include <assert.h>
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#include <limits>
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#include "mojo/public/c/system/functions.h"
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#include "mojo/public/c/system/types.h"
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#include "mojo/public/cpp/system/macros.h"
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namespace mojo {
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// OVERVIEW
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//
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// |Handle| and |...Handle|:
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//
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// |Handle| is a simple, copyable wrapper for the C type |MojoHandle| (which is
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// just an integer). Its purpose is to increase type-safety, not provide
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// lifetime management. For the same purpose, we have trivial *subclasses* of
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// |Handle|, e.g., |MessagePipeHandle| and |DataPipeProducerHandle|. |Handle|
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// and its subclasses impose *no* extra overhead over using |MojoHandle|s
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// directly.
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//
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// Note that though we provide constructors for |Handle|/|...Handle| from a
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// |MojoHandle|, we do not provide, e.g., a constructor for |MessagePipeHandle|
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// from a |Handle|. This is for type safety: If we did, you'd then be able to
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// construct a |MessagePipeHandle| from, e.g., a |DataPipeProducerHandle| (since
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// it's a |Handle|).
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//
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// |ScopedHandleBase| and |Scoped...Handle|:
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//
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// |ScopedHandleBase<HandleType>| is a templated scoped wrapper, for the handle
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// types above (in the same sense that a C++11 |unique_ptr<T>| is a scoped
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// wrapper for a |T*|). It provides lifetime management, closing its owned
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// handle on destruction. It also provides (emulated) move semantics, again
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// along the lines of C++11's |unique_ptr| (and exactly like Chromium's
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// |scoped_ptr|).
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//
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// |ScopedHandle| is just (a typedef of) a |ScopedHandleBase<Handle>|.
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// Similarly, |ScopedMessagePipeHandle| is just a
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// |ScopedHandleBase<MessagePipeHandle>|. Etc. Note that a
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// |ScopedMessagePipeHandle| is *not* a (subclass of) |ScopedHandle|.
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//
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// Wrapper functions:
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//
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// We provide simple wrappers for the |Mojo...()| functions (in
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// mojo/public/c/system/core.h -- see that file for details on individual
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// functions).
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//
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// The general guideline is functions that imply ownership transfer of a handle
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// should take (or produce) an appropriate |Scoped...Handle|, while those that
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// don't take a |...Handle|. For example, |CreateMessagePipe()| has two
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// |ScopedMessagePipe| "out" parameters, whereas |Wait()| and |WaitMany()| take
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// |Handle| parameters. Some, have both: e.g., |DuplicatedBuffer()| takes a
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// suitable (unscoped) handle (e.g., |SharedBufferHandle|) "in" parameter and
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// produces a suitable scoped handle (e.g., |ScopedSharedBufferHandle| a.k.a.
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// |ScopedHandleBase<SharedBufferHandle>|) as an "out" parameter.
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//
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// An exception are some of the |...Raw()| functions. E.g., |CloseRaw()| takes a
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// |Handle|, leaving the user to discard the wrapper.
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//
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// ScopedHandleBase ------------------------------------------------------------
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// Scoper for the actual handle types defined further below. It's move-only,
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// like the C++11 |unique_ptr|.
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template <class HandleType>
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class ScopedHandleBase {
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MOJO_MOVE_ONLY_TYPE(ScopedHandleBase)
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public:
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ScopedHandleBase() {}
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explicit ScopedHandleBase(HandleType handle) : handle_(handle) {}
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~ScopedHandleBase() { CloseIfNecessary(); }
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template <class CompatibleHandleType>
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explicit ScopedHandleBase(ScopedHandleBase<CompatibleHandleType> other)
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: handle_(other.release()) {}
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// Move-only constructor and operator=.
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ScopedHandleBase(ScopedHandleBase&& other) : handle_(other.release()) {}
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ScopedHandleBase& operator=(ScopedHandleBase&& other) {
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if (&other != this) {
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CloseIfNecessary();
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handle_ = other.release();
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}
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return *this;
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}
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const HandleType& get() const { return handle_; }
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template <typename PassedHandleType>
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static ScopedHandleBase<HandleType> From(
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ScopedHandleBase<PassedHandleType> other) {
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static_assert(
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sizeof(static_cast<PassedHandleType*>(static_cast<HandleType*>(0))),
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"HandleType is not a subtype of PassedHandleType");
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return ScopedHandleBase<HandleType>(
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static_cast<HandleType>(other.release().value()));
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}
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void swap(ScopedHandleBase& other) { handle_.swap(other.handle_); }
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HandleType release() MOJO_WARN_UNUSED_RESULT {
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HandleType rv;
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rv.swap(handle_);
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return rv;
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}
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void reset(HandleType handle = HandleType()) {
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CloseIfNecessary();
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handle_ = handle;
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}
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bool is_valid() const { return handle_.is_valid(); }
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private:
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void CloseIfNecessary() {
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if (!handle_.is_valid())
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return;
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MojoResult result = MojoClose(handle_.value());
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MOJO_ALLOW_UNUSED_LOCAL(result);
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assert(result == MOJO_RESULT_OK);
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}
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HandleType handle_;
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};
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template <typename HandleType>
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inline ScopedHandleBase<HandleType> MakeScopedHandle(HandleType handle) {
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return ScopedHandleBase<HandleType>(handle);
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}
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// Handle ----------------------------------------------------------------------
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const MojoHandle kInvalidHandleValue = MOJO_HANDLE_INVALID;
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// Wrapper base class for |MojoHandle|.
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class Handle {
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public:
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Handle() : value_(kInvalidHandleValue) {}
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explicit Handle(MojoHandle value) : value_(value) {}
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~Handle() {}
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void swap(Handle& other) {
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MojoHandle temp = value_;
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value_ = other.value_;
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other.value_ = temp;
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}
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bool is_valid() const { return value_ != kInvalidHandleValue; }
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const MojoHandle& value() const { return value_; }
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MojoHandle* mutable_value() { return &value_; }
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void set_value(MojoHandle value) { value_ = value; }
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private:
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MojoHandle value_;
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// Copying and assignment allowed.
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};
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// Should have zero overhead.
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static_assert(sizeof(Handle) == sizeof(MojoHandle), "Bad size for C++ Handle");
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// The scoper should also impose no more overhead.
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typedef ScopedHandleBase<Handle> ScopedHandle;
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static_assert(sizeof(ScopedHandle) == sizeof(Handle),
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"Bad size for C++ ScopedHandle");
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inline MojoResult Wait(Handle handle,
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MojoHandleSignals signals,
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MojoDeadline deadline,
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MojoHandleSignalsState* signals_state) {
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return MojoWait(handle.value(), signals, deadline, signals_state);
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}
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const uint32_t kInvalidWaitManyIndexValue = static_cast<uint32_t>(-1);
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// Simplify the interpretation of the output from |MojoWaitMany()|.
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class WaitManyResult {
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public:
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explicit WaitManyResult(MojoResult mojo_wait_many_result)
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: result(mojo_wait_many_result), index(kInvalidWaitManyIndexValue) {}
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WaitManyResult(MojoResult mojo_wait_many_result, uint32_t result_index)
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: result(mojo_wait_many_result), index(result_index) {}
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// A valid handle index is always returned if |WaitMany()| succeeds, but may
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// or may not be returned if |WaitMany()| returns an error. Use this helper
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// function to check if |index| is a valid index into the handle array.
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bool IsIndexValid() const { return index != kInvalidWaitManyIndexValue; }
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// The |signals_states| array is always returned by |WaitMany()| on success,
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// but may or may not be returned if |WaitMany()| returns an error. Use this
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// helper function to check if |signals_states| holds valid data.
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bool AreSignalsStatesValid() const {
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return result != MOJO_RESULT_INVALID_ARGUMENT &&
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result != MOJO_RESULT_RESOURCE_EXHAUSTED;
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}
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MojoResult result;
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uint32_t index;
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};
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// |HandleVectorType| and |FlagsVectorType| should be similar enough to
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// |std::vector<Handle>| and |std::vector<MojoHandleSignals>|, respectively:
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// - They should have a (const) |size()| method that returns an unsigned type.
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// - They must provide contiguous storage, with access via (const) reference to
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// that storage provided by a (const) |operator[]()| (by reference).
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template <class HandleVectorType,
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class FlagsVectorType,
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class SignalsStateVectorType>
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inline WaitManyResult WaitMany(const HandleVectorType& handles,
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const FlagsVectorType& signals,
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MojoDeadline deadline,
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SignalsStateVectorType* signals_states) {
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if (signals.size() != handles.size() ||
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(signals_states && signals_states->size() != signals.size()))
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return WaitManyResult(MOJO_RESULT_INVALID_ARGUMENT);
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if (handles.size() >= kInvalidWaitManyIndexValue)
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return WaitManyResult(MOJO_RESULT_RESOURCE_EXHAUSTED);
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if (handles.size() == 0) {
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return WaitManyResult(
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MojoWaitMany(nullptr, nullptr, 0, deadline, nullptr, nullptr));
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}
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uint32_t result_index = kInvalidWaitManyIndexValue;
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const Handle& first_handle = handles[0];
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const MojoHandleSignals& first_signals = signals[0];
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MojoHandleSignalsState* first_state =
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signals_states ? &(*signals_states)[0] : nullptr;
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MojoResult result =
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MojoWaitMany(reinterpret_cast<const MojoHandle*>(&first_handle),
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&first_signals, static_cast<uint32_t>(handles.size()),
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deadline, &result_index, first_state);
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return WaitManyResult(result, result_index);
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}
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// C++ 4.10, regarding pointer conversion, says that an integral null pointer
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// constant can be converted to |std::nullptr_t| (which is a typedef for
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// |decltype(nullptr)|). The opposite direction is not allowed.
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template <class HandleVectorType, class FlagsVectorType>
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inline WaitManyResult WaitMany(const HandleVectorType& handles,
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const FlagsVectorType& signals,
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MojoDeadline deadline,
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decltype(nullptr) signals_states) {
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if (signals.size() != handles.size())
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return WaitManyResult(MOJO_RESULT_INVALID_ARGUMENT);
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if (handles.size() >= kInvalidWaitManyIndexValue)
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return WaitManyResult(MOJO_RESULT_RESOURCE_EXHAUSTED);
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if (handles.size() == 0) {
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return WaitManyResult(
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MojoWaitMany(nullptr, nullptr, 0, deadline, nullptr, nullptr));
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}
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uint32_t result_index = kInvalidWaitManyIndexValue;
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const Handle& first_handle = handles[0];
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const MojoHandleSignals& first_signals = signals[0];
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MojoResult result = MojoWaitMany(
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reinterpret_cast<const MojoHandle*>(&first_handle), &first_signals,
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static_cast<uint32_t>(handles.size()), deadline, &result_index, nullptr);
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return WaitManyResult(result, result_index);
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}
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// |Close()| takes ownership of the handle, since it'll invalidate it.
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// Note: There's nothing to do, since the argument will be destroyed when it
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// goes out of scope.
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template <class HandleType>
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inline void Close(ScopedHandleBase<HandleType> /*handle*/) {
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}
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// Most users should typically use |Close()| (above) instead.
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inline MojoResult CloseRaw(Handle handle) {
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return MojoClose(handle.value());
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}
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// Strict weak ordering, so that |Handle|s can be used as keys in |std::map|s,
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inline bool operator<(const Handle a, const Handle b) {
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return a.value() < b.value();
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}
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} // namespace mojo
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#endif // MOJO_PUBLIC_CPP_SYSTEM_HANDLE_H_
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