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186 lines
7.0 KiB
C++
186 lines
7.0 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
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#define MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
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#include <algorithm>
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#include "mojo/public/cpp/bindings/callback.h"
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#include "mojo/public/cpp/bindings/interface_ptr_info.h"
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#include "mojo/public/cpp/bindings/lib/interface_ptr_internal.h"
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#include "mojo/public/cpp/environment/environment.h"
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#include "mojo/public/cpp/system/macros.h"
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namespace mojo {
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// A pointer to a local proxy of a remote Interface implementation. Uses a
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// message pipe to communicate with the remote implementation, and automatically
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// closes the pipe and deletes the proxy on destruction. The pointer must be
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// bound to a message pipe before the interface methods can be called.
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//
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// This class is thread hostile, as is the local proxy it manages. All calls to
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// this class or the proxy should be from the same thread that created it. If
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// you need to move the proxy to a different thread, extract the
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// InterfacePtrInfo (containing just the message pipe and any version
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// information) using PassInterface(), pass it to a different thread, and
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// create and bind a new InterfacePtr from that thread.
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template <typename Interface>
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class InterfacePtr {
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MOJO_MOVE_ONLY_TYPE(InterfacePtr)
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public:
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// Constructs an unbound InterfacePtr.
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InterfacePtr() {}
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InterfacePtr(decltype(nullptr)) {}
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// Takes over the binding of another InterfacePtr.
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InterfacePtr(InterfacePtr&& other) {
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internal_state_.Swap(&other.internal_state_);
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}
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// Takes over the binding of another InterfacePtr, and closes any message pipe
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// already bound to this pointer.
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InterfacePtr& operator=(InterfacePtr&& other) {
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reset();
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internal_state_.Swap(&other.internal_state_);
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return *this;
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}
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// Assigning nullptr to this class causes it to close the currently bound
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// message pipe (if any) and returns the pointer to the unbound state.
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InterfacePtr& operator=(decltype(nullptr)) {
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reset();
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return *this;
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}
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// Closes the bound message pipe (if any) on destruction.
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~InterfacePtr() {}
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// Binds the InterfacePtr to a remote implementation of Interface. The
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// |waiter| is used for receiving notifications when there is data to read
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// from the message pipe. For most callers, the default |waiter| will be
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// sufficient.
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//
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// Calling with an invalid |info| (containing an invalid message pipe handle)
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// has the same effect as reset(). In this case, the InterfacePtr is not
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// considered as bound.
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void Bind(
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InterfacePtrInfo<Interface> info,
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const MojoAsyncWaiter* waiter = Environment::GetDefaultAsyncWaiter()) {
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reset();
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if (info.is_valid())
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internal_state_.Bind(info.Pass(), waiter);
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}
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// Returns whether or not this InterfacePtr is bound to a message pipe.
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bool is_bound() const { return internal_state_.is_bound(); }
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// Returns a raw pointer to the local proxy. Caller does not take ownership.
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// Note that the local proxy is thread hostile, as stated above.
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Interface* get() const { return internal_state_.instance(); }
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// Functions like a pointer to Interface. Must already be bound.
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Interface* operator->() const { return get(); }
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Interface& operator*() const { return *get(); }
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// Returns the version number of the interface that the remote side supports.
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uint32_t version() const { return internal_state_.version(); }
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// Queries the max version that the remote side supports. On completion, the
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// result will be returned as the input of |callback|. The version number of
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// this interface pointer will also be updated.
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void QueryVersion(const Callback<void(uint32_t)>& callback) {
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internal_state_.QueryVersion(callback);
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}
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// If the remote side doesn't support the specified version, it will close its
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// end of the message pipe asynchronously. This does nothing if it's already
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// known that the remote side supports the specified version, i.e., if
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// |version <= this->version()|.
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//
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// After calling RequireVersion() with a version not supported by the remote
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// side, all subsequent calls to interface methods will be ignored.
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void RequireVersion(uint32_t version) {
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internal_state_.RequireVersion(version);
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}
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// Closes the bound message pipe (if any) and returns the pointer to the
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// unbound state.
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void reset() {
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State doomed;
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internal_state_.Swap(&doomed);
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}
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// Blocks the current thread until the next incoming response callback arrives
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// or an error occurs. Returns |true| if a response arrived, or |false| in
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// case of error.
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//
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// This method may only be called after the InterfacePtr has been bound to a
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// message pipe.
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bool WaitForIncomingResponse() {
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return internal_state_.WaitForIncomingResponse();
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}
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// Indicates whether the message pipe has encountered an error. If true,
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// method calls made on this interface will be dropped (and may already have
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// been dropped).
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bool encountered_error() const { return internal_state_.encountered_error(); }
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// Registers a handler to receive error notifications. The handler will be
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// called from the thread that owns this InterfacePtr.
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//
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// This method may only be called after the InterfacePtr has been bound to a
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// message pipe.
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void set_connection_error_handler(const Closure& error_handler) {
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internal_state_.set_connection_error_handler(error_handler);
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}
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// Unbinds the InterfacePtr and returns the information which could be used
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// to setup an InterfacePtr again. This method may be used to move the proxy
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// to a different thread (see class comments for details).
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InterfacePtrInfo<Interface> PassInterface() {
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State state;
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internal_state_.Swap(&state);
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return state.PassInterface();
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}
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// DO NOT USE. Exposed only for internal use and for testing.
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internal::InterfacePtrState<Interface>* internal_state() {
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return &internal_state_;
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}
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// Allow InterfacePtr<> to be used in boolean expressions, but not
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// implicitly convertible to a real bool (which is dangerous).
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private:
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typedef internal::InterfacePtrState<Interface> InterfacePtr::*Testable;
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public:
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operator Testable() const {
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return internal_state_.is_bound() ? &InterfacePtr::internal_state_
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: nullptr;
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}
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private:
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typedef internal::InterfacePtrState<Interface> State;
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mutable State internal_state_;
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};
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// If |info| is valid (containing a valid message pipe handle), returns an
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// InterfacePtr bound to it. Otherwise, returns an unbound InterfacePtr. The
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// specified |waiter| will be used as in the InterfacePtr::Bind() method.
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template <typename Interface>
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InterfacePtr<Interface> MakeProxy(
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InterfacePtrInfo<Interface> info,
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const MojoAsyncWaiter* waiter = Environment::GetDefaultAsyncWaiter()) {
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InterfacePtr<Interface> ptr;
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if (info.is_valid())
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ptr.Bind(info.Pass(), waiter);
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return ptr.Pass();
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}
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} // namespace mojo
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#endif // MOJO_PUBLIC_CPP_BINDINGS_INTERFACE_PTR_H_
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