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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
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#define MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
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#include "mojo/public/cpp/system/core.h"
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namespace mojo {
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class ApplicationDelegate;
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// A utility for running an Application. The typical use case is to use
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// when writing your MojoMain:
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//
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// MojoResult MojoMain(MojoHandle application_request) {
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// mojo::ApplicationRunner runner(new MyApplicationDelegate());
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// return runner.Run(application_request);
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// }
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//
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// ApplicationRunner takes care of mojo environment initialization and
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// shutdown, and starting a RunLoop from which your application can run and
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// ultimately Quit().
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class ApplicationRunner {
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public:
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// Takes ownership of |delegate|.
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explicit ApplicationRunner(ApplicationDelegate* delegate);
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~ApplicationRunner();
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// Once the various parameters have been set above, use Run to initialize an
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// ApplicationImpl wired to the provided delegate, and run a RunLoop until
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// the application exits.
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MojoResult Run(MojoHandle application_request);
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private:
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ApplicationDelegate* delegate_;
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MOJO_DISALLOW_COPY_AND_ASSIGN(ApplicationRunner);
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};
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} // namespace mojo
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#endif // MOJO_PUBLIC_APPLICATION_APPLICATION_RUNNER_H_
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