Chris Bracken 2ca6284ce3
iOS,macOS: delete run_command_with_retry (#167908)
`//build/mac/find_sdk.py` and `//build/config/ios/ios_sdk.py` contain a
copy-pasted function to run a given command with a specified number of
retries and a timeout. This code was added in
https://github.com/flutter/buildroot/pull/876 in response to timeouts on
the mac bots in relation to
https://github.com/flutter/flutter/issues/157636, and is no longer
necessary.

This is a pre-factoring patch to reduce the size of the upcoming merge
of iOS and macOS SDK config/resolving infrastructure.

No tests, since this is a refactor with no change in functionality.

Issue: https://github.com/flutter/flutter/issues/167592

## Pre-launch Checklist

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<!-- Links -->
[Contributor Guide]:
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https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md
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[breaking change policy]:
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[Discord]:
https://github.com/flutter/flutter/blob/main/docs/contributing/Chat.md
[Data Driven Fixes]:
https://github.com/flutter/flutter/blob/main/docs/contributing/Data-driven-Fixes.md
2025-04-28 17:47:15 +00:00
..

Flutter Engine

Setting up the Engine development environment

See here

gclient bootstrap

Flutter engine uses gclient to manage dependencies.

If you've already cloned the flutter repository:

  1. Copy one of the engine/scripts/*.gclient to the root folder as .gclient:
    1. Googlers: copy rbe.gclient to enable faster builds with RBE
    2. Everyone else: copy standard.gclient
  2. run gclient sync from the root folder