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This used to only be handled correctly for non-root layer backing stores. This was mostly a side effect of the fact that we used recording canvases instead of rendering directly into the backing store. We now use recording canvases consistently. Fixes b/143464703 Fixes https://github.com/flutter/flutter/issues/43732
Flow
Flow is a simple compositor based on Skia that the Flutter engine uses to cache recoded paint commands and pixels generated from those recordings. Flow runs on the GPU thread and uploads information to the GPU.