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This shouldn't result in any logical changes. I've done a quick smoke test by building a local Android engine and running Flutter gallery, no compile errors or other obvious issues. Applied by running `/ci/format.sh | patch -p0` with the altered script added in flutter/engine#16500. I did locally modify the script slightly further so it would run against all Java files in the repo instead of just modified ones.
Description
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
androidapp-frameworkcross-platformdartdart-platformdesktopflutterflutter-packagefuchsiaioslinux-desktopmacosmaterial-designmobilemobile-developmentskiawebweb-frameworkwindows
2.5 GiB
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Dart
75%
C++
16.5%
Objective-C++
2.9%
Java
2.8%
Objective-C
0.7%
Other
1.9%