Elliott Sprehn f44ab040a3 Remove @media rules.
In sky we only support inline styles and <style media>, not
@media rules. This removes the Bison support for parsing them
which was also removed in Blink in favor of the other media
query parser which was added for use on the pre-scanner thread.

R=eseidel@chromium.org

Review URL: https://codereview.chromium.org/807703003
2014-12-15 18:29:19 -08:00

169 lines
5.9 KiB
C++

/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef SKY_ENGINE_CORE_CSS_RULESET_H_
#define SKY_ENGINE_CORE_CSS_RULESET_H_
#include "sky/engine/core/css/MediaQueryEvaluator.h"
#include "sky/engine/core/css/RuleFeature.h"
#include "sky/engine/core/css/StyleRule.h"
#include "sky/engine/core/css/StyleRuleKeyframes.h"
#include "sky/engine/core/css/resolver/MediaQueryResult.h"
#include "sky/engine/wtf/Forward.h"
#include "sky/engine/wtf/HashMap.h"
#include "sky/engine/wtf/LinkedStack.h"
#include "sky/engine/wtf/TerminatedArray.h"
namespace blink {
enum AddRuleFlags {
RuleHasNoSpecialState = 0,
RuleCanUseFastCheckSelector = 1,
};
class CSSSelector;
class StyleSheetContents;
class RuleData {
ALLOW_ONLY_INLINE_ALLOCATION();
public:
RuleData(StyleRule*, unsigned selectorIndex, unsigned position, AddRuleFlags);
unsigned position() const { return m_position; }
StyleRule* rule() const { return m_rule; }
const CSSSelector& selector() const { return m_rule->selectorList().selectorAt(m_selectorIndex); }
unsigned selectorIndex() const { return m_selectorIndex; }
bool isLastInArray() const { return m_isLastInArray; }
void setLastInArray(bool flag) { m_isLastInArray = flag; }
private:
RawPtr<StyleRule> m_rule;
unsigned m_selectorIndex : 12;
unsigned m_isLastInArray : 1; // We store an array of RuleData objects in a primitive array.
// This number was picked fairly arbitrarily. We can probably lower it if we need to.
// Some simple testing showed <100,000 RuleData's on large sites.
unsigned m_position : 17;
};
struct SameSizeAsRuleData {
void* a;
unsigned b;
};
COMPILE_ASSERT(sizeof(RuleData) == sizeof(SameSizeAsRuleData), RuleData_should_stay_small);
class RuleSet {
WTF_MAKE_NONCOPYABLE(RuleSet);
WTF_MAKE_FAST_ALLOCATED;
public:
static PassOwnPtr<RuleSet> create() { return adoptPtr(new RuleSet); }
void addRulesFromSheet(StyleSheetContents*, AddRuleFlags = RuleHasNoSpecialState);
void addStyleRule(StyleRule*, AddRuleFlags);
void addRule(StyleRule*, unsigned selectorIndex, AddRuleFlags);
const RuleFeatureSet& features() const { return m_features; }
const TerminatedArray<RuleData>* idRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_idRules.get(key); }
const TerminatedArray<RuleData>* classRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_classRules.get(key); }
const TerminatedArray<RuleData>* tagRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_tagRules.get(key); }
const TerminatedArray<RuleData>* shadowPseudoElementRules(const AtomicString& key) const { ASSERT(!m_pendingRules); return m_shadowPseudoElementRules.get(key); }
const Vector<RuleData>* universalRules() const { ASSERT(!m_pendingRules); return &m_universalRules; }
const Vector<RawPtr<StyleRuleFontFace> >& fontFaceRules() const { return m_fontFaceRules; }
const Vector<RawPtr<StyleRuleKeyframes> >& keyframesRules() const { return m_keyframesRules; }
const MediaQueryResultList& viewportDependentMediaQueryResults() const { return m_viewportDependentMediaQueryResults; }
void compactRulesIfNeeded()
{
if (!m_pendingRules)
return;
compactRules();
}
#ifndef NDEBUG
void show();
#endif
private:
typedef HashMap<AtomicString, OwnPtr<LinkedStack<RuleData> > > PendingRuleMap;
typedef HashMap<AtomicString, OwnPtr<TerminatedArray<RuleData> > > CompactRuleMap;
RuleSet()
: m_ruleCount(0)
{
}
void addToRuleSet(const AtomicString& key, PendingRuleMap&, const RuleData&);
void addFontFaceRule(StyleRuleFontFace*);
void addKeyframesRule(StyleRuleKeyframes*);
void addChildRules(const Vector<RefPtr<StyleRuleBase> >&, AddRuleFlags);
bool findBestRuleSetAndAdd(const CSSSelector&, RuleData&);
void compactRules();
static void compactPendingRules(PendingRuleMap&, CompactRuleMap&);
class PendingRuleMaps {
public:
static PassOwnPtr<PendingRuleMaps> create() { return adoptPtr(new PendingRuleMaps); }
PendingRuleMap idRules;
PendingRuleMap classRules;
PendingRuleMap tagRules;
PendingRuleMap shadowPseudoElementRules;
private:
PendingRuleMaps() { }
};
PendingRuleMaps* ensurePendingRules()
{
if (!m_pendingRules)
m_pendingRules = PendingRuleMaps::create();
return m_pendingRules.get();
}
CompactRuleMap m_idRules;
CompactRuleMap m_classRules;
CompactRuleMap m_tagRules;
CompactRuleMap m_shadowPseudoElementRules;
Vector<RuleData> m_universalRules;
RuleFeatureSet m_features;
Vector<RawPtr<StyleRuleFontFace> > m_fontFaceRules;
Vector<RawPtr<StyleRuleKeyframes> > m_keyframesRules;
MediaQueryResultList m_viewportDependentMediaQueryResults;
unsigned m_ruleCount;
OwnPtr<PendingRuleMaps> m_pendingRules;
#ifndef NDEBUG
Vector<RuleData> m_allRules;
#endif
};
} // namespace blink
WTF_ALLOW_MOVE_AND_INIT_WITH_MEM_FUNCTIONS(blink::RuleData);
#endif // SKY_ENGINE_CORE_CSS_RULESET_H_