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89 lines
3.6 KiB
C++
89 lines
3.6 KiB
C++
/*
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "core/animation/ActiveAnimations.h"
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#include "core/rendering/RenderObject.h"
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namespace blink {
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ActiveAnimations::~ActiveAnimations()
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{
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#if !ENABLE(OILPAN)
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for (size_t i = 0; i < m_animations.size(); ++i)
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m_animations[i]->notifyElementDestroyed();
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m_animations.clear();
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#endif
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}
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void ActiveAnimations::updateAnimationFlags(RenderStyle& style)
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{
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for (AnimationPlayerCountedSet::const_iterator it = m_players.begin(); it != m_players.end(); ++it) {
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const AnimationPlayer& player = *it->key;
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ASSERT(player.source());
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// FIXME: Needs to consider AnimationGroup once added.
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ASSERT(player.source()->isAnimation());
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const Animation& animation = *toAnimation(player.source());
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if (animation.isCurrent()) {
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if (animation.affects(CSSPropertyOpacity))
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style.setHasCurrentOpacityAnimation(true);
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if (animation.affects(CSSPropertyTransform))
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style.setHasCurrentTransformAnimation(true);
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if (animation.affects(CSSPropertyWebkitFilter))
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style.setHasCurrentFilterAnimation(true);
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}
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}
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if (style.hasCurrentOpacityAnimation())
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style.setIsRunningOpacityAnimationOnCompositor(m_defaultStack.hasActiveAnimationsOnCompositor(CSSPropertyOpacity));
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if (style.hasCurrentTransformAnimation())
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style.setIsRunningTransformAnimationOnCompositor(m_defaultStack.hasActiveAnimationsOnCompositor(CSSPropertyTransform));
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if (style.hasCurrentFilterAnimation())
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style.setIsRunningFilterAnimationOnCompositor(m_defaultStack.hasActiveAnimationsOnCompositor(CSSPropertyWebkitFilter));
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}
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void ActiveAnimations::cancelAnimationOnCompositor()
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{
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for (AnimationPlayerCountedSet::iterator it = m_players.begin(); it != m_players.end(); ++it)
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it->key->cancelAnimationOnCompositor();
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}
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void ActiveAnimations::trace(Visitor* visitor)
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{
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#if ENABLE(OILPAN)
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visitor->trace(m_cssAnimations);
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visitor->trace(m_defaultStack);
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visitor->trace(m_players);
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#endif
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}
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} // namespace blink
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