skia-flutter-autoroll 29816a6607 Roll src/third_party/skia/ 3d0e8507f..5209d7fce (14 commits) (#5061)
https://skia.googlesource.com/skia.git/+log/3d0e8507face..5209d7fce35f

$ git log 3d0e8507f..5209d7fce --date=short --no-merges --format='%ad %ae %s'
2018-04-20 bsalomon Fix starting location in GrRTC::drawOval when converting to GrShape
2018-04-20 bsalomon Analytic dashing of circles with single on/off intervals and butt caps.
2018-04-20 brianosman Fix argument names and documentation for SkMatrix44::set3x3()
2018-04-18 enne Reland "Add stub gpu workaround generators"
2018-04-20 robertphillips Add ability to dump opList info at flush-time
2018-04-20 benjaminwagner Fix Housekeeper-PerCommit-InfraTests
2018-04-20 scroggo Reduce threads used for DNG decodes on Android
2018-04-19 benjaminwagner Add SwiftShader Build jobs.
2018-04-19 benjaminwagner Add cmake_linux asset.
2018-04-20 egdaniel Add discard check when deciding if we should execute op list or not.
2018-04-20 robertphillips Remove another writePixels instance
2018-04-18 csmartdalton ccpr: Don't solve for cubic roots that are out of range
2018-04-19 benjaminwagner Add SwiftShader to DEPS.
2018-04-19 csmartdalton ccpr: Fix flatness and triangle-ness detection for conics

Created with:
  roll-dep src/third_party/skia
2018-04-23 10:26:06 -04:00
2018-04-13 15:46:54 -07:00
2015-07-16 10:16:42 -07:00
2018-04-16 16:20:48 -07:00
2018-02-07 15:22:59 -08:00
2018-03-28 21:04:47 -07:00
2015-07-16 10:16:42 -07:00
2018-04-16 13:26:42 -07:00

Flutter Engine

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Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

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