flutter_flutter/testing/scenario_app/run_android_tests.sh
Greg Spencer d1e9017cd8
Clean up scenario app scripts (#20641)
I just made a pass on the scenario scripts so that they can be more easily run from the scenario directory, set the ANDROID_HOME correctly, and generally fixed lint errors.

Also compile_android_aot.sh didn't appear to work, and I think I fixed it (it builds now).
2020-08-19 19:14:38 -07:00

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#!/bin/bash
# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# Runs the Android scenario tests on a connected device.
set -e
# Needed because if it is set, cd may print the path it changed to.
unset CDPATH
# On Mac OS, readlink -f doesn't work, so follow_links traverses the path one
# link at a time, and then cds into the link destination and find out where it
# ends up.
#
# The function is enclosed in a subshell to avoid changing the working directory
# of the caller.
function follow_links() (
cd -P "$(dirname -- "$1")"
file="$PWD/$(basename -- "$1")"
while [[ -L "$file" ]]; do
cd -P "$(dirname -- "$file")"
file="$(readlink -- "$file")"
cd -P "$(dirname -- "$file")"
file="$PWD/$(basename -- "$file")"
done
echo "$file"
)
SCRIPT_DIR=$(follow_links "$(dirname -- "${BASH_SOURCE[0]}")")
cd "$SCRIPT_DIR/android"
GRADLE_USER_HOME="$PWD/android/gradle-home/.cache"
set -o pipefail && ./gradlew app:verifyDebugAndroidTestScreenshotTest --gradle-user-home "$GRADLE_USER_HOME"