flutter_flutter/engine/src/flutter/shell/common/vsync_waiter_fallback.cc
Chris Bracken ef868edd36 Eliminate FLUTTER_NOLINT where possible (flutter/engine#21904)
This removes most of the remaining FLUTTER_NOLINT comments and opts
these files back into linter enforcement.

I've filed https://github.com/flutter/flutter/issues/68273 to require
that all FLUTTER_NOLINT comments be followed by a GitHub issue URL
describing the problem to be fixed.
2020-10-16 12:44:49 -07:00

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1.2 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/shell/common/vsync_waiter_fallback.h"
#include "flutter/fml/logging.h"
namespace flutter {
namespace {
static fml::TimePoint SnapToNextTick(fml::TimePoint value,
fml::TimePoint tick_phase,
fml::TimeDelta tick_interval) {
fml::TimeDelta offset = (tick_phase - value) % tick_interval;
if (offset != fml::TimeDelta::Zero())
offset = offset + tick_interval;
return value + offset;
}
} // namespace
VsyncWaiterFallback::VsyncWaiterFallback(TaskRunners task_runners)
: VsyncWaiter(std::move(task_runners)), phase_(fml::TimePoint::Now()) {}
VsyncWaiterFallback::~VsyncWaiterFallback() = default;
// |VsyncWaiter|
void VsyncWaiterFallback::AwaitVSync() {
constexpr fml::TimeDelta kSingleFrameInterval =
fml::TimeDelta::FromSecondsF(1.0 / 60.0);
auto next =
SnapToNextTick(fml::TimePoint::Now(), phase_, kSingleFrameInterval);
FireCallback(next, next + kSingleFrameInterval);
}
} // namespace flutter