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Developers can control the backend in the following ways: * **Do nothing**: Impeller with Vulkan is used where Vulkan is available with a fallback to Skia with OpenGL. * **In `AndroidManifest.xml`, specify `io.flutter.embedding.android.EnableImpeller` as `false`**: Skia with OpenGL is used. * **On the command line, specify `--no-enable-impeller`**: Skia with OpenGL is used. Manifest options will take priority command line options when there is a conflict. This matches iOS behavior per https://github.com/flutter/flutter/issues/124049 (closed as WAI). Fixes https://github.com/flutter/flutter/issues/149360
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