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77 lines
1.8 KiB
C++
77 lines
1.8 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Contains various validation functions for the GLES2 service.
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#ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_H_
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#define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_H_
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#include <algorithm>
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#include <vector>
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#define GLES2_GPU_SERVICE 1
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#include "gpu/command_buffer/common/gles2_cmd_format.h"
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namespace gpu {
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namespace gles2 {
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// ValueValidator returns true if a value is valid.
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template <typename T>
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class ValueValidator {
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public:
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ValueValidator() {}
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ValueValidator(const T* valid_values, int num_values) {
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AddValues(valid_values, num_values);
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}
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void AddValue(const T value) {
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if (!IsValid(value)) {
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valid_values_.push_back(value);
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}
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}
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void AddValues(const T* valid_values, int num_values) {
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for (int ii = 0; ii < num_values; ++ii) {
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AddValue(valid_values[ii]);
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}
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}
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void RemoveValues(const T* invalid_values, int num_values) {
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for (int ii = 0; ii < num_values; ++ii) {
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auto iter = std::find(
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valid_values_.begin(), valid_values_.end(), invalid_values[ii]);
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if (iter != valid_values_.end()) {
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valid_values_.erase(iter);
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DCHECK(!IsValid(invalid_values[ii]));
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}
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}
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}
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bool IsValid(const T value) const {
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return std::find(valid_values_.begin(), valid_values_.end(), value) !=
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valid_values_.end();
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}
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const std::vector<T>& GetValues() const {
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return valid_values_;
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}
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private:
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std::vector<T> valid_values_;
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};
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struct Validators {
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Validators();
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void UpdateValuesES3();
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#include "gpu/command_buffer/service/gles2_cmd_validation_autogen.h"
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};
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} // namespace gles2
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} // namespace gpu
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#endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_VALIDATION_H_
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