skia-flutter-autoroll 1fa483d779
Roll src/third_party/skia 32c32b9a6caa..b3c0bf642613 (14 commits) (#8980)
https://skia.googlesource.com/skia.git
/%2Blog/32c32b9a6caa..b3c0bf642613

git log 32c32b9a6caac9edc4a244713d31d63b81619231..b3c0bf6426134223910708040943ba23bc32c2ea --date=short --no-merges --format=%ad %ae %s
2019-05-15 mtklein@google.com Revert "manually register codecs in DM"
2019-05-15 mtklein@google.com Revert "add runtime registration for encoders"
2019-05-15 mtklein@google.com Revert "remove #if guards in SkAndroidCodec.cpp"
2019-05-15 mtklein@google.com Revert "skip runtime registration on iOS"
2019-05-15 mtklein@google.com Revert "unguard SkFooEncoder.cpp"
2019-05-15 mtklein@google.com Revert "move encoders into codec_srcs"
2019-05-15 mtklein@google.com Revert "format public.bzl"
2019-05-15 ethannicholas@google.com fixed SkSL interpreter copying from nullptr
2019-05-15 mtklein@google.com format public.bzl
2019-05-15 mtklein@google.com move encoders into codec_srcs
2019-05-15 ethannicholas@google.com added external value support to SkSL interpreter
2019-05-15 bsalomon@google.com Reland "Get EGLimage functions out of GrGLInterface."
2019-05-15 mtklein@google.com clean up some .gitignores
2019-05-15 csmartdalton@google.com Silence a spurious GL error

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (michaelludwig@google.com), and stop
the roller if necessary.
2019-05-15 19:44:42 -04:00
2019-05-07 16:10:21 -07:00
2019-05-06 11:31:23 -07:00
2018-11-06 17:15:11 -08:00
2019-05-07 16:10:21 -07:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%