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These sources have long been obsolete for most of the engine, except for the Fuchsia sources. They do not need to be built for any other platform so this PR moves them into a Fuchsia platform-specific build directory so that they are only present in the Fuchsia binaries.
484 lines
16 KiB
C++
484 lines
16 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FLOW_EMBEDDED_VIEWS_H_
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#define FLUTTER_FLOW_EMBEDDED_VIEWS_H_
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#include <memory>
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#include <vector>
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#include "flutter/display_list/dl_builder.h"
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#include "flutter/display_list/skia/dl_sk_canvas.h"
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#include "flutter/flow/surface_frame.h"
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#include "flutter/fml/memory/ref_counted.h"
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#include "flutter/fml/raster_thread_merger.h"
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#include "third_party/skia/include/core/SkMatrix.h"
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#include "third_party/skia/include/core/SkPath.h"
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#include "third_party/skia/include/core/SkRRect.h"
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#include "third_party/skia/include/core/SkRect.h"
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#include "third_party/skia/include/core/SkSize.h"
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#if IMPELLER_SUPPORTS_RENDERING
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#include "flutter/impeller/aiks/aiks_context.h" // nogncheck
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#include "flutter/impeller/renderer/context.h" // nogncheck
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#else // IMPELLER_SUPPORTS_RENDERING
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namespace impeller {
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class Context;
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class AiksContext;
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} // namespace impeller
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#endif // !IMPELLER_SUPPORTS_RENDERING
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class GrDirectContext;
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namespace flutter {
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enum MutatorType {
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kClipRect,
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kClipRRect,
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kClipPath,
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kTransform,
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kOpacity,
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kBackdropFilter
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};
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// Represents an image filter mutation.
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//
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// Should be used for image_filter_layer and backdrop_filter_layer.
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// TODO(cyanglaz): Refactor this into a ImageFilterMutator class.
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// https://github.com/flutter/flutter/issues/108470
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class ImageFilterMutation {
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public:
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ImageFilterMutation(std::shared_ptr<const DlImageFilter> filter,
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const SkRect& filter_rect)
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: filter_(filter), filter_rect_(filter_rect) {}
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const DlImageFilter& GetFilter() const { return *filter_; }
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const SkRect& GetFilterRect() const { return filter_rect_; }
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bool operator==(const ImageFilterMutation& other) const {
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return *filter_ == *other.filter_ && filter_rect_ == other.filter_rect_;
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}
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bool operator!=(const ImageFilterMutation& other) const {
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return !operator==(other);
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}
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private:
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std::shared_ptr<const DlImageFilter> filter_;
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const SkRect filter_rect_;
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};
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// Stores mutation information like clipping or kTransform.
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//
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// The `type` indicates the type of the mutation: kClipRect, kTransform and etc.
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// Each `type` is paired with an object that supports the mutation. For example,
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// if the `type` is kClipRect, `rect()` is used the represent the rect to be
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// clipped. One mutation object must only contain one type of mutation.
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class Mutator {
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public:
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Mutator(const Mutator& other) {
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type_ = other.type_;
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switch (other.type_) {
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case kClipRect:
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rect_ = other.rect_;
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break;
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case kClipRRect:
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rrect_ = other.rrect_;
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break;
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case kClipPath:
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path_ = new SkPath(*other.path_);
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break;
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case kTransform:
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matrix_ = other.matrix_;
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break;
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case kOpacity:
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alpha_ = other.alpha_;
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break;
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case kBackdropFilter:
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filter_mutation_ = other.filter_mutation_;
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break;
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default:
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break;
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}
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}
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explicit Mutator(const SkRect& rect) : type_(kClipRect), rect_(rect) {}
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explicit Mutator(const SkRRect& rrect) : type_(kClipRRect), rrect_(rrect) {}
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explicit Mutator(const SkPath& path)
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: type_(kClipPath), path_(new SkPath(path)) {}
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explicit Mutator(const SkMatrix& matrix)
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: type_(kTransform), matrix_(matrix) {}
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explicit Mutator(const int& alpha) : type_(kOpacity), alpha_(alpha) {}
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explicit Mutator(std::shared_ptr<const DlImageFilter> filter,
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const SkRect& filter_rect)
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: type_(kBackdropFilter),
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filter_mutation_(
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std::make_shared<ImageFilterMutation>(filter, filter_rect)) {}
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const MutatorType& GetType() const { return type_; }
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const SkRect& GetRect() const { return rect_; }
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const SkRRect& GetRRect() const { return rrect_; }
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const SkPath& GetPath() const { return *path_; }
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const SkMatrix& GetMatrix() const { return matrix_; }
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const ImageFilterMutation& GetFilterMutation() const {
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return *filter_mutation_;
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}
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const int& GetAlpha() const { return alpha_; }
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float GetAlphaFloat() const { return (alpha_ / 255.0f); }
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bool operator==(const Mutator& other) const {
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if (type_ != other.type_) {
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return false;
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}
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switch (type_) {
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case kClipRect:
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return rect_ == other.rect_;
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case kClipRRect:
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return rrect_ == other.rrect_;
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case kClipPath:
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return *path_ == *other.path_;
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case kTransform:
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return matrix_ == other.matrix_;
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case kOpacity:
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return alpha_ == other.alpha_;
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case kBackdropFilter:
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return *filter_mutation_ == *other.filter_mutation_;
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}
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return false;
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}
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bool operator!=(const Mutator& other) const { return !operator==(other); }
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bool IsClipType() {
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return type_ == kClipRect || type_ == kClipRRect || type_ == kClipPath;
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}
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~Mutator() {
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if (type_ == kClipPath) {
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delete path_;
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}
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};
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private:
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MutatorType type_;
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// TODO(cyanglaz): Remove union.
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// https://github.com/flutter/flutter/issues/108470
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union {
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SkRect rect_;
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SkRRect rrect_;
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SkMatrix matrix_;
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SkPath* path_;
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int alpha_;
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};
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std::shared_ptr<ImageFilterMutation> filter_mutation_;
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}; // Mutator
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// A stack of mutators that can be applied to an embedded platform view.
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//
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// The stack may include mutators like transforms and clips, each mutator
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// applies to all the mutators that are below it in the stack and to the
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// embedded view.
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//
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// For example consider the following stack: [T1, T2, T3], where T1 is the top
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// of the stack and T3 is the bottom of the stack. Applying this mutators stack
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// to a platform view P1 will result in T1(T2(T3(P1))).
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class MutatorsStack {
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public:
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MutatorsStack() = default;
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void PushClipRect(const SkRect& rect);
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void PushClipRRect(const SkRRect& rrect);
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void PushClipPath(const SkPath& path);
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void PushTransform(const SkMatrix& matrix);
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void PushOpacity(const int& alpha);
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// `filter_rect` is in global coordinates.
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void PushBackdropFilter(const std::shared_ptr<const DlImageFilter>& filter,
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const SkRect& filter_rect);
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// Removes the `Mutator` on the top of the stack
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// and destroys it.
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void Pop();
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void PopTo(size_t stack_count);
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// Returns a reverse iterator pointing to the top of the stack, which is the
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// mutator that is furtherest from the leaf node.
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const std::vector<std::shared_ptr<Mutator>>::const_reverse_iterator Top()
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const;
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// Returns a reverse iterator pointing to the bottom of the stack, which is
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// the mutator that is closeset from the leaf node.
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const std::vector<std::shared_ptr<Mutator>>::const_reverse_iterator Bottom()
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const;
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// Returns an iterator pointing to the beginning of the mutator vector, which
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// is the mutator that is furtherest from the leaf node.
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const std::vector<std::shared_ptr<Mutator>>::const_iterator Begin() const;
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// Returns an iterator pointing to the end of the mutator vector, which is the
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// mutator that is closest from the leaf node.
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const std::vector<std::shared_ptr<Mutator>>::const_iterator End() const;
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bool is_empty() const { return vector_.empty(); }
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size_t stack_count() const { return vector_.size(); }
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bool operator==(const MutatorsStack& other) const {
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if (vector_.size() != other.vector_.size()) {
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return false;
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}
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for (size_t i = 0; i < vector_.size(); i++) {
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if (*vector_[i] != *other.vector_[i]) {
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return false;
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}
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}
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return true;
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}
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bool operator==(const std::vector<Mutator>& other) const {
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if (vector_.size() != other.size()) {
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return false;
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}
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for (size_t i = 0; i < vector_.size(); i++) {
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if (*vector_[i] != other[i]) {
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return false;
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}
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}
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return true;
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}
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bool operator!=(const MutatorsStack& other) const {
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return !operator==(other);
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}
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bool operator!=(const std::vector<Mutator>& other) const {
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return !operator==(other);
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}
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private:
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std::vector<std::shared_ptr<Mutator>> vector_;
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}; // MutatorsStack
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class EmbeddedViewParams {
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public:
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EmbeddedViewParams() = default;
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EmbeddedViewParams(SkMatrix matrix,
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SkSize size_points,
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MutatorsStack mutators_stack)
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: matrix_(matrix),
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size_points_(size_points),
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mutators_stack_(mutators_stack) {
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SkPath path;
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SkRect starting_rect = SkRect::MakeSize(size_points);
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path.addRect(starting_rect);
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path.transform(matrix);
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final_bounding_rect_ = path.getBounds();
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}
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// The transformation Matrix corresponding to the sum of all the
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// transformations in the platform view's mutator stack.
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const SkMatrix& transformMatrix() const { return matrix_; };
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// The original size of the platform view before any mutation matrix is
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// applied.
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const SkSize& sizePoints() const { return size_points_; };
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// The mutators stack contains the detailed step by step mutations for this
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// platform view.
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const MutatorsStack& mutatorsStack() const { return mutators_stack_; };
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// The bounding rect of the platform view after applying all the mutations.
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//
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// Clippings are ignored.
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const SkRect& finalBoundingRect() const { return final_bounding_rect_; }
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// Pushes the stored DlImageFilter object to the mutators stack.
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//
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// `filter_rect` is in global coordinates.
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void PushImageFilter(std::shared_ptr<const DlImageFilter> filter,
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const SkRect& filter_rect) {
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mutators_stack_.PushBackdropFilter(filter, filter_rect);
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}
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bool operator==(const EmbeddedViewParams& other) const {
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return size_points_ == other.size_points_ &&
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mutators_stack_ == other.mutators_stack_ &&
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final_bounding_rect_ == other.final_bounding_rect_ &&
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matrix_ == other.matrix_;
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}
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private:
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SkMatrix matrix_;
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SkSize size_points_;
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MutatorsStack mutators_stack_;
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SkRect final_bounding_rect_;
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};
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enum class PostPrerollResult {
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// Frame has successfully rasterized.
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kSuccess,
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// Frame is submitted twice. This is currently only used when
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// thread configuration change occurs.
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kResubmitFrame,
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// Frame is dropped and a new frame with the same layer tree is
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// attempted. This is currently only used when thread configuration
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// change occurs.
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kSkipAndRetryFrame
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};
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// The |EmbedderViewSlice| represents the details of recording all of
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// the layer tree rendering operations that appear between before, after
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// and between the embedded views. The Slice used to abstract away
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// implementations that were based on either an SkPicture or a
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// DisplayListBuilder but more recently all of the embedder recordings
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// have standardized on the DisplayList.
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class EmbedderViewSlice {
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public:
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virtual ~EmbedderViewSlice() = default;
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virtual DlCanvas* canvas() = 0;
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virtual void end_recording() = 0;
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virtual std::list<SkRect> searchNonOverlappingDrawnRects(
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const SkRect& query) const = 0;
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virtual void render_into(DlCanvas* canvas) = 0;
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};
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class DisplayListEmbedderViewSlice : public EmbedderViewSlice {
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public:
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DisplayListEmbedderViewSlice(SkRect view_bounds);
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~DisplayListEmbedderViewSlice() override = default;
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DlCanvas* canvas() override;
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void end_recording() override;
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std::list<SkRect> searchNonOverlappingDrawnRects(
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const SkRect& query) const override;
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void render_into(DlCanvas* canvas) override;
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void dispatch(DlOpReceiver& receiver);
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bool is_empty();
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bool recording_ended();
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private:
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std::unique_ptr<DisplayListBuilder> builder_;
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sk_sp<DisplayList> display_list_;
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};
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// Facilitates embedding of platform views within the flow layer tree.
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//
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// Used on iOS, Android (hybrid composite mode), and on embedded platforms
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// that provide a system compositor as part of the project arguments.
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class ExternalViewEmbedder {
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// TODO(cyanglaz): Make embedder own the `EmbeddedViewParams`.
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public:
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ExternalViewEmbedder() = default;
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virtual ~ExternalViewEmbedder() = default;
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// Usually, the root canvas is not owned by the view embedder. However, if
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// the view embedder wants to provide a canvas to the rasterizer, it may
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// return one here. This canvas takes priority over the canvas materialized
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// from the on-screen render target.
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virtual DlCanvas* GetRootCanvas() = 0;
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// Call this in-lieu of |SubmitFrame| to clear pre-roll state and
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// sets the stage for the next pre-roll.
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virtual void CancelFrame() = 0;
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// Indicates the beginning of a frame.
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//
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// The `raster_thread_merger` will be null if |SupportsDynamicThreadMerging|
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// returns false.
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virtual void BeginFrame(
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SkISize frame_size,
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GrDirectContext* context,
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double device_pixel_ratio,
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fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger) = 0;
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virtual void PrerollCompositeEmbeddedView(
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int64_t view_id,
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std::unique_ptr<EmbeddedViewParams> params) = 0;
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// This needs to get called after |Preroll| finishes on the layer tree.
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// Returns kResubmitFrame if the frame needs to be processed again, this is
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// after it does any requisite tasks needed to bring itself to a valid state.
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// Returns kSuccess if the view embedder is already in a valid state.
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virtual PostPrerollResult PostPrerollAction(
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fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger) {
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return PostPrerollResult::kSuccess;
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}
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// Must be called on the UI thread.
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virtual DlCanvas* CompositeEmbeddedView(int64_t view_id) = 0;
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// Implementers must submit the frame by calling frame.Submit().
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//
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// This method can mutate the root Skia canvas before submitting the frame.
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//
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// It can also allocate frames for overlay surfaces to compose hybrid views.
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virtual void SubmitFrame(
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GrDirectContext* context,
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const std::shared_ptr<impeller::AiksContext>& aiks_context,
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std::unique_ptr<SurfaceFrame> frame);
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// This method provides the embedder a way to do additional tasks after
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// |SubmitFrame|. For example, merge task runners if `should_resubmit_frame`
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// is true.
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//
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// For example on the iOS embedder, threads are merged in this call.
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// A new frame on the platform thread starts immediately. If the GPU thread
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// still has some task running, there could be two frames being rendered
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// concurrently, which causes undefined behaviors.
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//
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// The `raster_thread_merger` will be null if |SupportsDynamicThreadMerging|
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// returns false.
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virtual void EndFrame(
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bool should_resubmit_frame,
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fml::RefPtr<fml::RasterThreadMerger> raster_thread_merger) {}
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// Whether the embedder should support dynamic thread merging.
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//
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// Returning `true` results a |RasterThreadMerger| instance to be created.
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// * See also |BegineFrame| and |EndFrame| for getting the
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// |RasterThreadMerger| instance.
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virtual bool SupportsDynamicThreadMerging();
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// Called when the rasterizer is being torn down.
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// This method provides a way to release resources associated with the current
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// embedder.
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virtual void Teardown();
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// Change the flag about whether it is used in this frame, it will be set to
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// true when 'BeginFrame' and false when 'EndFrame'.
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void SetUsedThisFrame(bool used_this_frame) {
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used_this_frame_ = used_this_frame;
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}
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// Whether it is used in this frame, returns true between 'BeginFrame' and
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// 'EndFrame', otherwise returns false.
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bool GetUsedThisFrame() const { return used_this_frame_; }
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// Pushes the platform view id of a visited platform view to a list of
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// visited platform views.
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virtual void PushVisitedPlatformView(int64_t view_id) {}
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// Pushes a DlImageFilter object to each platform view within a list of
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// visited platform views.
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//
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// `filter_rect` is in global coordinates.
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//
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// See also: |PushVisitedPlatformView| for pushing platform view ids to the
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// visited platform views list.
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virtual void PushFilterToVisitedPlatformViews(
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std::shared_ptr<const DlImageFilter> filter,
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const SkRect& filter_rect) {}
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private:
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bool used_this_frame_ = false;
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FML_DISALLOW_COPY_AND_ASSIGN(ExternalViewEmbedder);
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}; // ExternalViewEmbedder
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} // namespace flutter
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#endif // FLUTTER_FLOW_EMBEDDED_VIEWS_H_
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