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157 lines
5.4 KiB
C++
157 lines
5.4 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FML_FILE_H_
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#define FLUTTER_FML_FILE_H_
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#include <functional>
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#include <initializer_list>
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#include <string>
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#include <vector>
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#include "flutter/fml/macros.h"
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#include "flutter/fml/unique_fd.h"
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#ifdef ERROR
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#undef ERROR
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#endif
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namespace fml {
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class Mapping;
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enum class FilePermission {
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kRead,
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kWrite,
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kReadWrite,
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};
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std::string CreateTemporaryDirectory();
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/// This can open a directory on POSIX, but not on Windows.
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fml::UniqueFD OpenFile(const char* path,
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bool create_if_necessary,
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FilePermission permission);
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/// This can open a directory on POSIX, but not on Windows.
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fml::UniqueFD OpenFile(const fml::UniqueFD& base_directory,
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const char* path,
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bool create_if_necessary,
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FilePermission permission);
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/// Helper method that calls `OpenFile` with create_if_necessary = false
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/// and permission = kRead.
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///
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/// This can open a directory on POSIX, but not on Windows.
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fml::UniqueFD OpenFileReadOnly(const fml::UniqueFD& base_directory,
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const char* path);
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fml::UniqueFD OpenDirectory(const char* path,
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bool create_if_necessary,
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FilePermission permission);
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fml::UniqueFD OpenDirectory(const fml::UniqueFD& base_directory,
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const char* path,
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bool create_if_necessary,
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FilePermission permission);
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/// Helper method that calls `OpenDirectory` with create_if_necessary = false
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/// and permission = kRead.
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fml::UniqueFD OpenDirectoryReadOnly(const fml::UniqueFD& base_directory,
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const char* path);
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fml::UniqueFD Duplicate(fml::UniqueFD::element_type descriptor);
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bool IsDirectory(const fml::UniqueFD& directory);
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bool IsDirectory(const fml::UniqueFD& base_directory, const char* path);
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// Returns whether the given path is a file.
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bool IsFile(const std::string& path);
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bool TruncateFile(const fml::UniqueFD& file, size_t size);
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bool FileExists(const fml::UniqueFD& base_directory, const char* path);
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bool UnlinkDirectory(const char* path);
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bool UnlinkDirectory(const fml::UniqueFD& base_directory, const char* path);
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bool UnlinkFile(const char* path);
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bool UnlinkFile(const fml::UniqueFD& base_directory, const char* path);
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fml::UniqueFD CreateDirectory(const fml::UniqueFD& base_directory,
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const std::vector<std::string>& components,
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FilePermission permission);
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bool WriteAtomically(const fml::UniqueFD& base_directory,
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const char* file_name,
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const Mapping& mapping);
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/// Signature of a callback on a file in `directory` with `filename` (relative
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/// to `directory`). The returned bool should be false if and only if further
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/// traversal should be stopped. For example, a file-search visitor may return
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/// false when the file is found so no more visiting is needed.
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using FileVisitor = std::function<bool(const fml::UniqueFD& directory,
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const std::string& filename)>;
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/// Call `visitor` on all files inside the `directory` non-recursively. The
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/// trivial file "." and ".." will not be visited.
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///
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/// Return false if and only if the visitor returns false during the
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/// traversal.
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///
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/// If recursive visiting is needed, call `VisitFiles` inside the `visitor`, or
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/// use our helper method `VisitFilesRecursively`.
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///
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/// @see `VisitFilesRecursively`.
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/// @note Procedure doesn't copy all closures.
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bool VisitFiles(const fml::UniqueFD& directory, const FileVisitor& visitor);
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/// Recursively call `visitor` on all files inside the `directory`. Return false
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/// if and only if the visitor returns false during the traversal.
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///
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/// This is a helper method that wraps the general `VisitFiles` method. The
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/// `VisitFiles` is strictly more powerful as it has the access of the recursion
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/// stack to the file. For example, `VisitFiles` may be able to maintain a
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/// vector of directory names that lead to a file. That could be useful to
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/// compute the relative path between the root directory and the visited file.
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///
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/// @see `VisitFiles`.
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/// @note Procedure doesn't copy all closures.
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bool VisitFilesRecursively(const fml::UniqueFD& directory,
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const FileVisitor& visitor);
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/// Helper method to recursively remove files and subdirectories inside the
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/// directory. The directory itself will not be removed.
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///
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/// Return true if and only if all files have been successfully removed.
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bool RemoveFilesInDirectory(const fml::UniqueFD& directory);
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/// Helper method to recursively remove files and subdirectories inside the
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/// directory. The directory itself will also be removed.
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///
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/// Return true if and only if all files have been successfully removed.
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bool RemoveDirectoryRecursively(const fml::UniqueFD& parent,
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const char* directory_name);
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class ScopedTemporaryDirectory {
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public:
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ScopedTemporaryDirectory();
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~ScopedTemporaryDirectory();
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const std::string& path() const { return path_; }
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const UniqueFD& fd() { return dir_fd_; }
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private:
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std::string path_;
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UniqueFD dir_fd_;
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};
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} // namespace fml
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#endif // FLUTTER_FML_FILE_H_
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