gaaclarke 41e819290c
Turns on most of fragment_shader_test.dart for opengles (#182229)
fixes https://github.com/flutter/flutter/issues/182106

Changes:
- started running the tests against opengles 3, which matches the
version of the test shaders
- fixed binging uniforms on opengles so it's based on it's type, not
it's size (since vec4 and mat2 have the same size for instance)
  - fixed for builtin shaders
  - fixed for runtime shaders
- expands our opengles mocking to include more uniform setters
- skips the handful of tests that still don't work

Now builtin shader headers look something like this. You can see this
information didn't exist and was not derivable based on the existing
information in all cases:

```c++
ShaderMetadata Shader::kMetadataFrameInfo = {
  "FrameInfo",    // name
  std::vector<ShaderStructMemberMetadata> {
      ShaderStructMemberMetadata {
        /*type=*/ShaderType::kFloat,
        /*name=*/"mvp",
        /*offset=*/0,
        /*size=*/64,
        /*byte_length=*/64,
        /*array_elements=*/std::nullopt,
        /*float_type=*/ShaderFloatType::kMat4, // <-- new
      },
```

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2026-02-13 21:38:13 +00:00
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