05a083a95a [vm] Update status file for entrypoints_verification_test. 2bb38e62e8 [infra] Use fewer cores on Android shards 267e91a0ea Re-land "[vm] Prevent access to non-annotated members through native API." d73d3183a2 Fix dead_code hint 24fa01dbae [release] Update changelog with changes from dev branch f5fd281150 Prevent unsound promoted bounds from being used as arguments cf56801308 Garbage-collect compiled libraries 8fc9eaf06c Support to run co19_2 on ddk 812a6af41a Anonymous mixin applications are abstract 977e5b31e2 Support type variables on function types and intersection types f822d0abb8 Make CoreType test friendly d025ff5367 Copy subtype tests
Flutter Engine
Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.
If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.