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This is for doing masking based off the alpha channel of an image. This is a feature we want to support, but we want a more general imperative API that the declarative thing is built on top of. In the meantime, the code is getting in our way and the feature was already broken (likely from before making sky public). We just paint the mask image on top instead of doing the actual masking. This patch just removes the parsing. Followup patches will remove the implementation code. R=esprehn@chromium.org Review URL: https://codereview.chromium.org/892903002
120 lines
5.2 KiB
C++
120 lines
5.2 KiB
C++
/*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved.
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* Copyright (C) 2013 Google Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/core/css/resolver/StyleResourceLoader.h"
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#include "gen/sky/core/CSSPropertyNames.h"
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#include "sky/engine/core/css/CSSCursorImageValue.h"
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#include "sky/engine/core/css/CSSImageValue.h"
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#include "sky/engine/core/css/resolver/ElementStyleResources.h"
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#include "sky/engine/core/fetch/ResourceFetcher.h"
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#include "sky/engine/core/rendering/style/FillLayer.h"
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#include "sky/engine/core/rendering/style/RenderStyle.h"
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#include "sky/engine/core/rendering/style/StyleFetchedImage.h"
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#include "sky/engine/core/rendering/style/StyleFetchedImageSet.h"
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#include "sky/engine/core/rendering/style/StyleGeneratedImage.h"
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#include "sky/engine/core/rendering/style/StylePendingImage.h"
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namespace blink {
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StyleResourceLoader::StyleResourceLoader(ResourceFetcher* fetcher)
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: m_fetcher(fetcher)
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{
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}
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PassRefPtr<StyleImage> StyleResourceLoader::loadPendingImage(StylePendingImage* pendingImage, float deviceScaleFactor)
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{
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if (CSSImageValue* imageValue = pendingImage->cssImageValue())
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return imageValue->cachedImage(m_fetcher, ResourceFetcher::defaultResourceOptions());
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if (CSSImageGeneratorValue* imageGeneratorValue
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= pendingImage->cssImageGeneratorValue()) {
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imageGeneratorValue->loadSubimages(m_fetcher);
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return StyleGeneratedImage::create(imageGeneratorValue);
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}
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if (CSSCursorImageValue* cursorImageValue
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= pendingImage->cssCursorImageValue())
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return cursorImageValue->cachedImage(m_fetcher, deviceScaleFactor);
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if (CSSImageSetValue* imageSetValue = pendingImage->cssImageSetValue())
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return imageSetValue->cachedImageSet(m_fetcher, deviceScaleFactor, ResourceFetcher::defaultResourceOptions());
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return nullptr;
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}
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void StyleResourceLoader::loadPendingImages(RenderStyle* style, ElementStyleResources& elementStyleResources)
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{
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if (elementStyleResources.pendingImageProperties().isEmpty())
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return;
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PendingImagePropertyMap::const_iterator::Keys end = elementStyleResources.pendingImageProperties().end().keys();
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for (PendingImagePropertyMap::const_iterator::Keys it = elementStyleResources.pendingImageProperties().begin().keys(); it != end; ++it) {
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CSSPropertyID currentProperty = *it;
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switch (currentProperty) {
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case CSSPropertyBackgroundImage: {
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for (FillLayer* backgroundLayer = &style->accessBackgroundLayers(); backgroundLayer; backgroundLayer = backgroundLayer->next()) {
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if (backgroundLayer->image() && backgroundLayer->image()->isPendingImage())
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backgroundLayer->setImage(loadPendingImage(toStylePendingImage(backgroundLayer->image()), elementStyleResources.deviceScaleFactor()));
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}
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break;
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}
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case CSSPropertyCursor: {
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if (CursorList* cursorList = style->cursors()) {
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for (size_t i = 0; i < cursorList->size(); ++i) {
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CursorData& currentCursor = cursorList->at(i);
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if (StyleImage* image = currentCursor.image()) {
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if (image->isPendingImage())
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currentCursor.setImage(loadPendingImage(toStylePendingImage(image), elementStyleResources.deviceScaleFactor()));
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}
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}
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}
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break;
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}
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case CSSPropertyListStyleImage: {
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if (style->listStyleImage() && style->listStyleImage()->isPendingImage())
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style->setListStyleImage(loadPendingImage(toStylePendingImage(style->listStyleImage()), elementStyleResources.deviceScaleFactor()));
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break;
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}
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case CSSPropertyBorderImageSource: {
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if (style->borderImageSource() && style->borderImageSource()->isPendingImage())
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style->setBorderImageSource(loadPendingImage(toStylePendingImage(style->borderImageSource()), elementStyleResources.deviceScaleFactor()));
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break;
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}
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default:
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ASSERT_NOT_REACHED();
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}
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}
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elementStyleResources.clearPendingImageProperties();
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}
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void StyleResourceLoader::loadPendingResources(RenderStyle* renderStyle, ElementStyleResources& elementStyleResources)
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{
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// Start loading images referenced by this style.
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loadPendingImages(renderStyle, elementStyleResources);
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}
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}
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