flutter_flutter/flow/layers/opacity_layer.cc
liyuqian 7c3dcee2e9
Revert "[fuchsia] Wire up OpacityLayer to Scenic (#11322)" (#12610)
This reverts commit fcc4ab32301396986dd5103d6d444bff35fe0f63.

Fixes https://github.com/flutter/flutter/issues/41394 and other
related correctness issues.

TBR: @arbreng @jason-simmons @mehmetf
2019-09-27 16:50:43 -07:00

112 lines
3.8 KiB
C++

// Copyright 2013 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "flutter/flow/layers/opacity_layer.h"
#include "flutter/flow/layers/transform_layer.h"
namespace flutter {
OpacityLayer::OpacityLayer(int alpha, const SkPoint& offset)
: alpha_(alpha), offset_(offset) {}
OpacityLayer::~OpacityLayer() = default;
void OpacityLayer::EnsureSingleChild() {
FML_DCHECK(layers().size() > 0); // OpacityLayer should never be a leaf
if (layers().size() == 1) {
return;
}
// Be careful: SkMatrix's default constructor doesn't initialize the matrix to
// identity. Hence we have to explicitly call SkMatrix::setIdentity.
SkMatrix identity;
identity.setIdentity();
auto new_child = std::make_shared<flutter::TransformLayer>(identity);
for (auto& child : layers()) {
new_child->Add(child);
}
ClearChildren();
Add(new_child);
}
void OpacityLayer::Preroll(PrerollContext* context, const SkMatrix& matrix) {
EnsureSingleChild();
SkMatrix child_matrix = matrix;
child_matrix.postTranslate(offset_.fX, offset_.fY);
context->mutators_stack.PushTransform(
SkMatrix::MakeTrans(offset_.fX, offset_.fY));
context->mutators_stack.PushOpacity(alpha_);
ContainerLayer::Preroll(context, child_matrix);
context->mutators_stack.Pop();
context->mutators_stack.Pop();
set_paint_bounds(paint_bounds().makeOffset(offset_.fX, offset_.fY));
// See |EnsureSingleChild|.
FML_DCHECK(layers().size() == 1);
if (context->view_embedder == nullptr && context->raster_cache &&
SkRect::Intersects(context->cull_rect, paint_bounds())) {
Layer* child = layers()[0].get();
SkMatrix ctm = child_matrix;
#ifndef SUPPORT_FRACTIONAL_TRANSLATION
ctm = RasterCache::GetIntegralTransCTM(ctm);
#endif
context->raster_cache->Prepare(context, child, ctm);
}
}
void OpacityLayer::Paint(PaintContext& context) const {
TRACE_EVENT0("flutter", "OpacityLayer::Paint");
FML_DCHECK(needs_painting());
SkPaint paint;
paint.setAlpha(alpha_);
SkAutoCanvasRestore save(context.internal_nodes_canvas, true);
context.internal_nodes_canvas->translate(offset_.fX, offset_.fY);
#ifndef SUPPORT_FRACTIONAL_TRANSLATION
context.internal_nodes_canvas->setMatrix(RasterCache::GetIntegralTransCTM(
context.leaf_nodes_canvas->getTotalMatrix()));
#endif
// See |EnsureSingleChild|.
FML_DCHECK(layers().size() == 1);
// Embedded platform views are changing the canvas in the middle of the paint
// traversal. To make sure we paint on the right canvas, when the embedded
// platform views preview is enabled (context.view_embedded is not null) we
// don't use the cache.
if (context.view_embedder == nullptr && context.raster_cache) {
const SkMatrix& ctm = context.leaf_nodes_canvas->getTotalMatrix();
RasterCacheResult child_cache =
context.raster_cache->Get(layers()[0].get(), ctm);
if (child_cache.is_valid()) {
child_cache.draw(*context.leaf_nodes_canvas, &paint);
return;
}
}
// Skia may clip the content with saveLayerBounds (although it's not a
// guaranteed clip). So we have to provide a big enough saveLayerBounds. To do
// so, we first remove the offset from paint bounds since it's already in the
// matrix. Then we round out the bounds because of our
// RasterCache::GetIntegralTransCTM optimization.
//
// Note that the following lines are only accessible when the raster cache is
// not available (e.g., when we're using the software backend in golden
// tests).
SkRect saveLayerBounds;
paint_bounds()
.makeOffset(-offset_.fX, -offset_.fY)
.roundOut(&saveLayerBounds);
Layer::AutoSaveLayer save_layer =
Layer::AutoSaveLayer::Create(context, saveLayerBounds, &paint);
PaintChildren(context);
}
} // namespace flutter