Jonah Williams 1579900629 [Impeller] leave glyph atlas in transfer dst to improve vulkan throughput. (flutter/engine#52908)
On the vulkan backend everytime we blit a glyph we go shader read -> transfer dst -> shader read. This is pretty inefficient if we're appending many glyphs. 

Poke a hole in the blitpass API so we can leave the glyph atlas in transfer_dst to reduce the number of layout transitions.
2024-05-20 18:39:14 +00:00
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