skia-flutter-autoroll 1544bb6ceb Roll src/third_party/skia fec9b902a626..80f10d2c226a (12 commits) (flutter/engine#9170)
https://skia.googlesource.com/skia.git
/%2Blog/fec9b902a626..80f10d2c226a

git log fec9b902a626c4e9fa5aa13c03c5b1261666f45c..80f10d2c226a21606cb74c35f7e94b1de4bf4bd5 --date=short --no-merges --format=%ad %ae %s
2019-06-03 michaelludwig@google.com Turn on glClear workaround for nvidia macs
2019-06-03 robertphillips@google.com Expand testing of color initialized backend textures to include mip levels
2019-06-03 bsalomon@google.com Do correct colorspace xform in asyncRescaleAndReadPixels in GPU impl.
2019-06-03 herb@google.com One ShouldDrawAsPath to rule them all!
2019-06-03 bungeman@google.com Use DirectWrite for default font.
2019-06-03 jvanverth@google.com Maybe don't use Metal's instanced methods if not supported.
2019-06-03 kjlubick@google.com Make fuzzing use embedded test font
2019-06-01 senorblanco@chromium.org GrTessellator: always rewind to edge top when splitting.
2019-05-31 ethannicholas@google.com added SkSL bench
2019-06-03 kjlubick@google.com Prevent UBSAN from complaining too early about invalid enums
2019-06-03 jcgregorio@google.com Don't run SkpBench on the P30 since we don't have root on that device.
2019-06-03 reed@google.com add simpler addFrame api (helps with threaded producers)

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (jcgregorio@google.com), and stop
the roller if necessary.
2019-06-03 14:55:36 -04:00
Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%