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We used to require this only on iOS because the standard library till iOS 9 didn't have support for this. We have moved past that version. No change on other platforms.
167 lines
5.1 KiB
C++
167 lines
5.1 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_FML_MESSAGE_LOOP_TASK_QUEUES_H_
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#define FLUTTER_FML_MESSAGE_LOOP_TASK_QUEUES_H_
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#include <map>
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#include <memory>
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#include <mutex>
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#include <set>
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#include <vector>
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#include "flutter/fml/closure.h"
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#include "flutter/fml/delayed_task.h"
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#include "flutter/fml/macros.h"
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#include "flutter/fml/memory/ref_counted.h"
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#include "flutter/fml/task_queue_id.h"
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#include "flutter/fml/task_source.h"
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#include "flutter/fml/wakeable.h"
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namespace fml {
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static const TaskQueueId kUnmerged = TaskQueueId(TaskQueueId::kUnmerged);
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/// A collection of tasks and observers associated with one TaskQueue.
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///
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/// Often a TaskQueue has a one-to-one relationship with a fml::MessageLoop,
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/// this isn't the case when TaskQueues are merged via
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/// \p fml::MessageLoopTaskQueues::Merge.
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class TaskQueueEntry {
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public:
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using TaskObservers = std::map<intptr_t, fml::closure>;
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Wakeable* wakeable;
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TaskObservers task_observers;
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std::unique_ptr<TaskSource> task_source;
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/// Set of the TaskQueueIds which is owned by this TaskQueue. If the set is
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/// empty, this TaskQueue does not own any other TaskQueues.
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std::set<TaskQueueId> owner_of;
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/// Identifies the TaskQueue that subsumes this TaskQueue. If it is kUnmerged
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/// it indicates that this TaskQueue is not owned by any other TaskQueue.
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TaskQueueId subsumed_by;
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TaskQueueId created_for;
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explicit TaskQueueEntry(TaskQueueId created_for);
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private:
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FML_DISALLOW_COPY_ASSIGN_AND_MOVE(TaskQueueEntry);
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};
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enum class FlushType {
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kSingle,
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kAll,
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};
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/// A singleton container for all tasks and observers associated with all
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/// fml::MessageLoops.
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///
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/// This also wakes up the loop at the required times.
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/// \see fml::MessageLoop
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/// \see fml::Wakeable
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class MessageLoopTaskQueues {
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public:
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// Lifecycle.
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static MessageLoopTaskQueues* GetInstance();
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TaskQueueId CreateTaskQueue();
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void Dispose(TaskQueueId queue_id);
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void DisposeTasks(TaskQueueId queue_id);
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// Tasks methods.
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void RegisterTask(TaskQueueId queue_id,
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const fml::closure& task,
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fml::TimePoint target_time,
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fml::TaskSourceGrade task_source_grade =
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fml::TaskSourceGrade::kUnspecified);
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bool HasPendingTasks(TaskQueueId queue_id) const;
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fml::closure GetNextTaskToRun(TaskQueueId queue_id, fml::TimePoint from_time);
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size_t GetNumPendingTasks(TaskQueueId queue_id) const;
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static TaskSourceGrade GetCurrentTaskSourceGrade();
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// Observers methods.
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void AddTaskObserver(TaskQueueId queue_id,
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intptr_t key,
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const fml::closure& callback);
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void RemoveTaskObserver(TaskQueueId queue_id, intptr_t key);
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std::vector<fml::closure> GetObserversToNotify(TaskQueueId queue_id) const;
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// Misc.
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void SetWakeable(TaskQueueId queue_id, fml::Wakeable* wakeable);
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// Invariants for merge and un-merge
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// 1. RegisterTask will always submit to the queue_id that is passed
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// to it. It is not aware of whether a queue is merged or not. Same with
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// task observers.
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// 2. When we get the tasks to run now, we look at both the queue_ids
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// for the owner and the subsumed task queues.
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// 3. One TaskQueue can subsume multiple other TaskQueues. A TaskQueue can be
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// in exactly one of the following three states:
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// a. Be an owner of multiple other TaskQueues.
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// b. Be subsumed by a TaskQueue (an owner can never be subsumed).
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// c. Be independent, i.e, neither owner nor be subsumed.
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//
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// Methods currently aware of the merged state of the queues:
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// HasPendingTasks, GetNextTaskToRun, GetNumPendingTasks
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bool Merge(TaskQueueId owner, TaskQueueId subsumed);
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// Will return false if the owner has not been merged before, or owner was
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// subsumed by others, or subsumed wasn't subsumed by others, or owner
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// didn't own the given subsumed queue id.
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bool Unmerge(TaskQueueId owner, TaskQueueId subsumed);
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/// Returns \p true if \p owner owns the \p subsumed task queue.
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bool Owns(TaskQueueId owner, TaskQueueId subsumed) const;
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// Returns the subsumed task queue if any or |TaskQueueId::kUnmerged|
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// otherwise.
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std::set<TaskQueueId> GetSubsumedTaskQueueId(TaskQueueId owner) const;
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void PauseSecondarySource(TaskQueueId queue_id);
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void ResumeSecondarySource(TaskQueueId queue_id);
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private:
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class MergedQueuesRunner;
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MessageLoopTaskQueues();
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~MessageLoopTaskQueues();
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void WakeUpUnlocked(TaskQueueId queue_id, fml::TimePoint time) const;
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bool HasPendingTasksUnlocked(TaskQueueId queue_id) const;
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TaskSource::TopTask PeekNextTaskUnlocked(TaskQueueId owner) const;
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fml::TimePoint GetNextWakeTimeUnlocked(TaskQueueId queue_id) const;
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mutable std::mutex queue_mutex_;
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std::map<TaskQueueId, std::unique_ptr<TaskQueueEntry>> queue_entries_;
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size_t task_queue_id_counter_ = 0;
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std::atomic_int order_;
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FML_DISALLOW_COPY_ASSIGN_AND_MOVE(MessageLoopTaskQueues);
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};
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} // namespace fml
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#endif // FLUTTER_FML_MESSAGE_LOOP_TASK_QUEUES_H_
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