skia-flutter-autoroll 14cb52e8d7
Roll Skia from e17b0501963a to 453f67ff0ade (28 revisions) (#21732)
https://skia.googlesource.com/skia.git/+log/e17b0501963a..453f67ff0ade

2020-10-09 ethannicholas@google.com SkSL enum changes
2020-10-09 egdaniel@google.com Suppress vulkan validation layers bug.
2020-10-09 ethannicholas@google.com more SkSL IRNode refactoring
2020-10-09 egdaniel@google.com Make sure the normal GrProgramDesc handles input attachment key.
2020-10-09 michaelludwig@google.com SkDevice::drawSpecial accepts arbitrary matrix v2
2020-10-09 brianosman@google.com Reorganize how SkSL includes are parsed and stored
2020-10-09 johnstiles@google.com Reland "Add sk_Caps.builtinDeterminantSupport and use it in cross()."
2020-10-09 adlai@google.com Reland "Merge GrContext::init into GrDirectContext ..."
2020-10-09 johnstiles@google.com Add test for sk_Caps.mustGuardDivisionEvenAfterExplicitZeroCheck.
2020-10-09 johnstiles@google.com Add test for sk_Caps.inBlendModesFailRandomlyForAllZeroVec.
2020-10-09 johnstiles@google.com Reland "Put top level FPs into their own functions"
2020-10-09 ethannicholas@google.com refactored more SkSL IRNodes
2020-10-09 egdaniel@google.com Reland "Rename GrStencilAttachment class to generic GrAttachment"
2020-10-09 skia-autoroll@skia-public.iam.gserviceaccount.com Roll Chromium from af82ff2606e9 to 4a368eae5a6f (468 revisions)
2020-10-09 skia-autoroll@skia-public.iam.gserviceaccount.com Roll SwiftShader from 5f4e70b81046 to 952149303d06 (1 revision)
2020-10-09 skia-autoroll@skia-public.iam.gserviceaccount.com Roll Dawn from 6b4a4a85dfd7 to 793a07e36636 (12 revisions)
2020-10-09 jvanverth@google.com Revert "Add sk_Caps.builtinDeterminantSupport and use it in cross()."
2020-10-09 brianosman@google.com Remove custom iterators from SkSL::Program
2020-10-08 jvanverth@google.com Revert "Rename GrStencilAttachment class to generic GrAttachment"
2020-10-08 johnstiles@google.com Add sk_Caps.builtinDeterminantSupport and use it in cross().
2020-10-08 michaelludwig@google.com Add SkImageFilters::Shader in place of Paint factory
2020-10-08 michaelludwig@google.com Clip perspective bounds by device clip in SkPDFDevice
2020-10-08 jvanverth@google.com Revert "Merge GrContext::init into GrDirectContext ..."
2020-10-08 jvanverth@google.com Add push constant support to GrCaps.
2020-10-08 adlai@google.com Merge GrContext::init into GrDirectContext ...
2020-10-08 bsalomon@google.com Expose ManagedBackendTexture from BackendTextureImageFactory.
2020-10-08 kjlubick@google.com [canvaskit] Attempt to turn off rtti
2020-10-08 johnstiles@google.com Use SkSTArray to track CFG exits instead of std<set>.

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC jvanverth@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+doc/master/autoroll/README.md
2020-10-09 10:30:00 -07:00
2020-09-30 14:38:44 -07:00
2020-09-11 21:18:35 -07:00
2020-10-08 14:52:05 -07:00
2020-07-31 16:32:58 -07:00
2020-07-07 09:05:29 -07:00
2020-09-14 20:36:15 -07:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%