skia-flutter-autoroll 13e3b7101f
Roll src/third_party/skia a695da930510..d6ab77a2e20f (11 commits) (#8243)
https://skia.googlesource.com/skia.git/%2Blog/a695da930510..d6ab77a2e20f

git log a695da930510831e7d1a7be3ddf98b9f8183b91c..d6ab77a2e20ff54644ffc247da4dd2ea755c1111 --date=short --no-merges --format=%ad %ae %s
2019-03-21 mtklein@google.com restore .clang-format
2019-03-21 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 9041bb7c0011..7bc4f45a391f (2 commits)
2019-03-21 ethannicholas@google.com Initial checkin of new SkSL interpreter.
2019-03-21 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader 290908500aed..9041bb7c0011 (1 commits)
2019-03-21 rmistry@google.com Remove auto adding CQ keywords for non-master branches
2019-03-21 skia-autoroll@skia-public.iam.gserviceaccount.com Roll third_party/externals/swiftshader aff2dd067015..290908500aed (2 commits)
2019-03-20 bsalomon@google.com Avoid making new image snapshot in GPU->GPU SkSurface::draw()
2019-03-21 skia-autoroll@skia-public.iam.gserviceaccount.com Roll skia/third_party/skcms 10ed3a8a5eec..99740cdf2835 (1 commits)
2019-03-21 robertphillips@google.com Add support for Y410 (i.e., 1010102) to wacky_yuv_formats
2019-03-21 kjlubick@google.com Add GN args for GL/GLES interface
2019-02-20 tushar.khandelwal@arm.com Store LZW dictionary suffixes in larger chunks

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (brianosman@google.com), and stop
the roller if necessary.
2019-03-21 12:23:47 -04:00
2018-12-14 14:08:43 -08:00
2018-11-06 17:15:11 -08:00
2018-11-07 12:24:35 -08:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%