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This code was written from scratch for Sky by copying what linux did, however that doesn't match with the expectations of the surrounding code. Instead here I just copied what Blink was doing around this time by looking at: https://blink.lc/blink/tree/Source/platform/fonts/mac/FontPlatformDataMac.mm?id=f0ab9794a9d1240ce5a57e510fdb82dbc8337906 Blink has since diverged from this codepath, but this at least makes our FontPlatformData match how the rest of the mac code expects it to operate. This is all way more complicated than we need. @chinmaygarde
Sky
Sky is a new way to build high performance, cross platform mobile apps. More specifically, Sky is a rendering engine, a scripting engine, an (optional) framework, and a (optional) set of Material Design widgets. Sky is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input, high frame rates, and we are purely mobile first.
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For information about using Sky to build apps, please see Getting started with Sky.
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For information about contributing to Sky, please see CONTRIBUTING.md.
Community
Join us on IRC at #sky on Freenode or join our mailing list,
sky-dev@googlegroups.com.
Description
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
androidapp-frameworkcross-platformdartdart-platformdesktopflutterflutter-packagefuchsiaioslinux-desktopmacosmaterial-designmobilemobile-developmentskiawebweb-frameworkwindows
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