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Updates Windows engine's data structures to use a map of views. This is a refactoring with no semantic changes. Flutter Windows's APIs restrict users to 0 or 1 view only - it is not possible to create multiple views yet. _One small step for Windows. One giant leap for multi-view._ Part of https://github.com/flutter/flutter/issues/143765 Part of https://github.com/flutter/flutter/issues/142845 [C++, Objective-C, Java style guides]: https://github.com/flutter/engine/blob/main/CONTRIBUTING.md#style
Windows Platform Embedder
This code is the glue between the Flutter engine and the Windows platform. It is responsible for:
- Launching the Flutter engine.
- Providing a view for the Flutter engine to render into.
- Dispatching events to the Flutter engine.
For more information on embedders, see the Flutter architectural overview.
Caution
This is a best effort attempt to document the Windows embedder. It is not guaranteed to be up to date or complete. If you find a discrepancy, please send a pull request!
See also:
- Flutter tool's Windows logic - Builds and runs Flutter Windows apps on the command line.
- Windows app template - The entrypoint for Flutter Windows app. This launches the Windows embedder.
platform-windowsGitHub issues label#hackers-desktopDiscord channel
Developing
See:
- Setting up the Engine development environment
- Compiling for Windows
- Debugging Windows builds with Visual Studio
Notable files
Some notable files include:
flutter_windows_engine.h- Connects the Windows embedder to the Flutter engine.flutter_windows_view.h- The logic for a Flutter view.flutter_window.h- Integrates a Flutter view with Windows (using a win32 child window).//shell/platform/embedder/embedder.h- The API boundary between the Windows embedder and the Flutter engine.