Chinmay Garde 34f3581a3c Switch the renderer to impeller based on the presence of a command line flag. (flutter/engine#31959)
Specifying the `--enable-impeller` flag will switch the renderer to using
Impeller instead of Skia. On platforms where Impeller is not supported, this
flag is ignored.

The notion of the `flutter::SurfaceFrame` has been augmented. Now, in the
absence of a Skia surface to render to, the surface frame will render into a
display list instead.

Impeller variants of the context and surface variants have been added to
`shell/gpu` and `shell/platform`. The variants prepare surface frames that
don’t/can’t specify a Skia surface thus forcing the surface frame to render to a
display list instead. Then, in the submit callback, they forward the display
list ops to the Impeller display list dispatcher.

This scheme has been chosen as it requires the fewest updates to engine
internals which all depend on Skia data structures. Instead of updating all
call-sites to be Skia neutral, the display list interface itself is being made
graphics package agnostic.
2022-03-15 14:12:53 -07:00

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# Copyright 2013 The Flutter Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("//flutter/common/config.gni")
import("//flutter/shell/config.gni")
gpu_common_deps = [
"//flutter/common",
"//flutter/common/graphics",
"//flutter/flow",
"//flutter/fml",
"//flutter/shell/common",
"//third_party/skia",
]
source_set("gpu_surface_software") {
sources = [
"gpu_surface_software.cc",
"gpu_surface_software.h",
"gpu_surface_software_delegate.cc",
"gpu_surface_software_delegate.h",
]
public_deps = gpu_common_deps
}
source_set("gpu_surface_gl") {
sources = [
"gpu_surface_gl.cc",
"gpu_surface_gl.h",
"gpu_surface_gl_delegate.cc",
"gpu_surface_gl_delegate.h",
]
public_deps = gpu_common_deps
}
source_set("gpu_surface_vulkan") {
sources = [
"gpu_surface_vulkan.cc",
"gpu_surface_vulkan.h",
"gpu_surface_vulkan_delegate.cc",
"gpu_surface_vulkan_delegate.h",
]
public_deps = gpu_common_deps + [
"//flutter/shell/platform/embedder:embedder_headers",
"//flutter/vulkan",
]
}
source_set("gpu_surface_metal") {
sources = [
"gpu_surface_metal_delegate.cc",
"gpu_surface_metal_delegate.h",
"gpu_surface_metal_impeller.h",
"gpu_surface_metal_impeller.mm",
"gpu_surface_metal_skia.h",
"gpu_surface_metal_skia.mm",
]
public_deps = gpu_common_deps + [ "//flutter/impeller" ]
}