skia-flutter-autoroll 105eb66b91
Roll src/third_party/skia e6a2ad81ab40..8fec4140f614 (17 commits) (#14557)
https://skia.googlesource.com/skia.git/+log/e6a2ad81ab40..8fec4140f614

git log e6a2ad81ab40..8fec4140f614 --date=short --first-parent --format='%ad %ae %s'
2019-12-18 mtklein@google.com Reland "roll clang_win"
2019-12-18 mtklein@google.com demote -fsanitize=pointer-overflow to warning
2019-12-18 herb@google.com Only checksum and query a valid descriptor
2019-12-18 bsalomon@google.com "fix" formatting of auto generated cpp from fp
2019-12-18 kjlubick@google.com Properly free bytes in SkDescriptor fuzzer
2019-12-18 bsalomon@google.com Make sure random unit test processors use an alpha type compatible with texture data.
2019-12-18 mtklein@google.com disable warnings in ANGLE
2019-12-18 mtklein@google.com Revert "roll clang_win"
2019-12-18 robertphillips@google.com Change signature of several gpu backend methods
2019-12-18 mtklein@google.com roll clang_win
2019-12-18 kjlubick@google.com [canvaskit] Fix SaveLayer constants
2019-12-18 brianosman@google.com Runtime SkSL: Reflect inputs in SkRuntimeEffect
2019-12-18 bsalomon@google.com Reland x3 "Remove most of GrConfig.h"
2019-12-18 robertphillips@google.com Fix a sprinkling of GPU issues
2019-12-18 rmistry@google.com Make OUTPUT_DIRECTORY in ProdDoxyfile configurable
2019-12-18 csmartdalton@google.com Add a kWireframe flag to GrPipeline
2019-12-18 bsalomon@google.com Remove SkRuntimeEffect.h include from SkColorFilterPriv.h

Created with:
  gclient setdep -r src/third_party/skia@8fec4140f614

If this roll has caused a breakage, revert this CL and stop the roller
using the controls here:
https://autoroll.skia.org/r/skia-flutter-autoroll
Please CC borenet@google.com on the revert to ensure that a human
is aware of the problem.

To report a problem with the AutoRoller itself, please file a bug:
https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

Bug: None
Tbr: borenet@google.com
2019-12-18 17:10:17 -05:00
2019-12-18 13:33:16 -08:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%