skia-flutter-autoroll 0fcf3b3ef0
Roll src/third_party/skia e574f1e409aa..d7639aff1001 (16 commits) (#9889)
https://skia.googlesource.com/skia.git
/compare/e574f1e409aa..d7639aff1001

git log e574f1e409aa3a030d84cd1122abc5348c30f9eb..d7639aff1001736bc6072da539b31f911bb3788a --date=short --no-merges --format=%ad %ae %s
2019-07-17 halcanary@google.com Samples: clean up cruft
2019-07-17 fmalita@chromium.org [skottie] Remove deprecated loadImageAsset API
2019-07-17 mtklein@google.com split deaths() out of other analysis
2019-07-17 reed@google.com search for 'main' explicitly
2019-07-17 egdaniel@google.com Revert "First draft of Dawn backend: clears are working."
2019-07-17 fmalita@chromium.org [skottie] De-dupe sequential cubic mappers
2019-07-17 egdaniel@google.com Remove RG32F color type and pixel config.
2019-07-17 reed@google.com change colorfilter signature back to just inout color
2019-07-17 senorblanco@chromium.org First draft of Dawn backend: clears are working.
2019-07-17 fmalita@chromium.org [skottie] Fix default cubic controls detection
2019-07-16 reed@google.com use same signature for shader/colorfilters in sksl
2019-07-17 ethannicholas@google.com add support for ctype=SkPMColor4f to GrSkSLFP
2019-07-17 egdaniel@google.com Move verified color attachment flag to FormatInfo.
2019-07-17 bsalomon@google.com Remove kRenderTarget_GrSurfaceFlag, instead pass GrRenderable.
2019-07-16 egdaniel@google.com Move renderable flag and valid samplecounts in GrGLCaps to FormatInfo.
2019-07-16 egdaniel@google.com Add comment regarding gl BGRA format and renderability.

The AutoRoll server is located here: https://autoroll.skia.org/r/skia-flutter-autoroll

Documentation for the AutoRoller is here:
https://skia.googlesource.com/buildbot/+/master/autoroll/README.md

If the roll is causing failures, please contact the current sheriff (nifong@google.com), and stop
the roller if necessary.
2019-07-17 15:12:20 -04:00
2019-07-01 14:32:38 -07:00
2019-07-17 11:35:58 -07:00
2019-07-17 11:35:58 -07:00
2019-05-07 16:10:21 -07:00
2018-11-07 12:24:35 -08:00
2019-07-01 14:32:38 -07:00

Flutter Engine

Build Status - Cirrus

Flutter is Google's mobile app SDK for crafting high-quality native interfaces on iOS and Android in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.

Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%