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57 lines
2.3 KiB
C++
57 lines
2.3 KiB
C++
/*
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* Copyright (C) 2014 Google Inc. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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* * Neither the name of Google Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "config.h"
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#include "public/web/WebArrayBufferConverter.h"
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#include "bindings/core/v8/custom/V8ArrayBufferCustom.h"
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#include "wtf/ArrayBuffer.h"
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#include "wtf/PassOwnPtr.h"
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namespace blink {
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v8::Handle<v8::Value> WebArrayBufferConverter::toV8Value(WebArrayBuffer* buffer, v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
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{
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if (!buffer)
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return v8::Handle<v8::Value>();
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return toV8(*buffer, creationContext, isolate);
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}
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WebArrayBuffer* WebArrayBufferConverter::createFromV8Value(v8::Handle<v8::Value> value, v8::Isolate* isolate)
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{
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if (!V8ArrayBuffer::hasInstance(value, isolate))
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return 0;
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ArrayBuffer* buffer = V8ArrayBuffer::toNative(value->ToObject());
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return new WebArrayBuffer(buffer);
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}
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} // namespace blink
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