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flutter_flutter/shell/platform
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Chinmay Garde 0b3f2d3e94
Always cache SkSL when using the Metal backend. (#17468)
There is no ability to compile shaders online and cache those binaries when
using the Metal backend. SkSL caching must always be used.
2020-04-02 13:00:29 -07:00
..
android
Implement getExtractedText in InputConnectionAdaptor (#17426)
2020-04-01 18:51:04 -07:00
common/cpp
Allow relative resource paths in GLFW embedding (#16944)
2020-03-17 19:04:18 -07:00
darwin
Always cache SkSL when using the Metal backend. (#17468)
2020-04-02 13:00:29 -07:00
embedder
Revert "Reland Clang 11, roll buildroot to 1bc40a5f916adb93d87e2a2230a0ec43db876c1c, take 3 (#17467)" (#17482)
2020-04-02 10:01:26 -07:00
fuchsia
[fuchsia] Remove "CreateTraceProvider" trace event (#17423)
2020-03-31 15:09:38 -07:00
glfw
Fix copy/paste mistake in GLFW asset path resolution (#17208)
2020-03-19 11:04:43 -07:00
linux
Update FlDartProject to new path format (#17302)
2020-03-31 15:25:44 -07:00
windows
Add DartProject for Windows embedding API (#17210)
2020-03-23 10:46:10 -07:00
BUILD.gn
Remove checks for the always true using_fuchsia_sdk flag in all GN files. (#17261)
2020-03-23 18:31:02 -07:00
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