Alexander Aprelev 0a0d61323a Changes since last dart roll: (#7316)
```
88e6fe0f67 testing: refer to issue 35508 in status file entry
bcbf47d48f [gardening] Patch flutter engine to unbreak hhh build.
4579863064 [fasta] Handle type parameters of supertypes in type arguments checks
d3a78f9c82 [gardening] Fix hot_reload_e2e_test on Windows.
8bbf240078 [infra] Explicitly pass 'debug' to pub_integration_test step from pkg_linux_debug config.
10782621d0 gitignore for generated gdb file
c10da25d48 Mark the toString method from enum declarations as being synthetic
0a0ee50501 [infra] Add debug mode support to pub_integration_test.
0b22689f21 [gardening] Mark dartfix/test/src/driver_test as RuntimeError.
```
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Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.

If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at flutter.io. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.io.

If you intend to contribute to Flutter, welcome! You are encouraged to start with our contributor guide, which helps onboard new team members.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%