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240 lines
8.2 KiB
Dart
240 lines
8.2 KiB
Dart
// Copyright 2015 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math' as math;
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import 'package:sky/src/rendering/box.dart';
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import 'package:sky/src/rendering/object.dart';
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/// Parent data for use with [RenderStack]
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class StackParentData extends BoxParentData with ContainerParentDataMixin<RenderBox> {
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/// The offset of the child's top edge from the top of the stack
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double top;
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/// The offset of the child's right edge from the right of the stack
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double right;
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/// The offset of the child's bottom edge from the bottom of the stack
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double bottom;
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/// The offset of the child's left edge from the left of the stack
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double left;
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void merge(StackParentData other) {
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if (other.top != null)
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top = other.top;
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if (other.right != null)
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right = other.right;
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if (other.bottom != null)
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bottom = other.bottom;
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if (other.left != null)
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left = other.left;
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super.merge(other);
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}
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/// Whether this child is considered positioned
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///
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/// A child is positioned if any of the top, right, bottom, or left offsets
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/// are non-null. Positioned children do not factor into determining the size
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/// of the stack but are instead placed relative to the non-positioned
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/// children in the stack.
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bool get isPositioned => top != null || right != null || bottom != null || left != null;
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String toString() => '${super.toString()}; top=$top; right=$right; bottom=$bottom, left=$left';
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}
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/// Implements the stack layout algorithm
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///
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/// In a stack layout, the children are positioned on top of each other in the
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/// order in which they appear in the child list. First, the non-positioned
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/// children (those with null values for top, right, bottom, and left) are
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/// layed out and placed in the upper-left corner of the stack. The stack is
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/// then sized to enclose all of the non-positioned children. If there are no
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/// non-positioned children, the stack becomes as large as possible.
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///
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/// Next, the positioned children are laid out. If a child has top and bottom
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/// values that are both non-null, the child is given a fixed height determined
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/// by deflating the width of the stack by the sum of the top and bottom values.
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/// Similarly, if the child has rigth and left values that are both non-null,
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/// the child is given a fixed width. Otherwise, the child is given unbounded
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/// space in the non-fixed dimensions.
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///
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/// Once the child is laid out, the stack positions the child according to the
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/// top, right, bottom, and left offsets. For example, if the top value is 10.0,
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/// the top edge of the child will be placed 10.0 pixels from the top edge of
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/// the stack. If the child extends beyond the bounds of the stack, the stack
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/// will clip the child's painting to the bounds of the stack.
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class RenderStack extends RenderBox with ContainerRenderObjectMixin<RenderBox, StackParentData>,
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RenderBoxContainerDefaultsMixin<RenderBox, StackParentData> {
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RenderStack({
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List<RenderBox> children
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}) {
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addAll(children);
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}
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bool _hasVisualOverflow = false;
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void setupParentData(RenderBox child) {
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if (child.parentData is! StackParentData)
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child.parentData = new StackParentData();
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}
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double getMinIntrinsicWidth(BoxConstraints constraints) {
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double width = constraints.minWidth;
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RenderBox child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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if (!child.parentData.isPositioned)
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width = math.max(width, child.getMinIntrinsicWidth(constraints));
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child = child.parentData.nextSibling;
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}
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assert(width == constraints.constrainWidth(width));
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return width;
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}
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double getMaxIntrinsicWidth(BoxConstraints constraints) {
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bool hasNonPositionedChildren = false;
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double width = constraints.minWidth;
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RenderBox child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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if (!child.parentData.isPositioned) {
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hasNonPositionedChildren = true;
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width = math.max(width, child.getMaxIntrinsicWidth(constraints));
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}
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child = child.parentData.nextSibling;
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}
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if (!hasNonPositionedChildren)
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return constraints.constrainWidth();
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assert(width == constraints.constrainWidth(width));
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return width;
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}
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double getMinIntrinsicHeight(BoxConstraints constraints) {
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double height = constraints.minHeight;
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RenderBox child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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if (!child.parentData.isPositioned)
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height = math.max(height, child.getMinIntrinsicHeight(constraints));
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child = child.parentData.nextSibling;
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}
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assert(height == constraints.constrainHeight(height));
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return height;
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}
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double getMaxIntrinsicHeight(BoxConstraints constraints) {
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bool hasNonPositionedChildren = false;
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double height = constraints.minHeight;
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RenderBox child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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if (!child.parentData.isPositioned) {
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hasNonPositionedChildren = true;
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height = math.max(height, child.getMaxIntrinsicHeight(constraints));
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}
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child = child.parentData.nextSibling;
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}
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if (!hasNonPositionedChildren)
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return constraints.constrainHeight();
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assert(height == constraints.constrainHeight(height));
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return height;
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}
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double computeDistanceToActualBaseline(TextBaseline baseline) {
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return defaultComputeDistanceToHighestActualBaseline(baseline);
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}
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void performLayout() {
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_hasVisualOverflow = false;
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bool hasNonPositionedChildren = false;
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double width = 0.0;
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double height = 0.0;
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RenderBox child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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final StackParentData parentData = child.parentData;
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if (!parentData.isPositioned) {
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hasNonPositionedChildren = true;
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child.layout(constraints, parentUsesSize: true);
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parentData.position = Point.origin;
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final Size childSize = child.size;
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width = math.max(width, childSize.width);
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height = math.max(height, childSize.height);
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}
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child = parentData.nextSibling;
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}
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if (hasNonPositionedChildren)
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size = new Size(width, height);
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else
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size = constraints.biggest;
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assert(!size.isInfinite);
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assert(size.width == constraints.constrainWidth(width));
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assert(size.height == constraints.constrainHeight(height));
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child = firstChild;
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while (child != null) {
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assert(child.parentData is StackParentData);
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final StackParentData childData = child.parentData;
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if (childData.isPositioned) {
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BoxConstraints childConstraints = const BoxConstraints();
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if (childData.left != null && childData.right != null)
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childConstraints = childConstraints.tightenWidth(size.width - childData.right - childData.left);
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if (childData.top != null && childData.bottom != null)
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childConstraints = childConstraints.tightenHeight(size.height - childData.bottom - childData.top);
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child.layout(childConstraints, parentUsesSize: true);
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double x = 0.0;
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if (childData.left != null)
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x = childData.left;
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else if (childData.right != null)
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x = size.width - childData.right - child.size.width;
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if (x < 0.0 || x + child.size.width > size.width)
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_hasVisualOverflow = true;
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double y = 0.0;
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if (childData.top != null)
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y = childData.top;
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else if (childData.bottom != null)
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y = size.height - childData.bottom - child.size.height;
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if (y < 0.0 || y + child.size.height > size.height)
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_hasVisualOverflow = true;
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childData.position = new Point(x, y);
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}
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child = childData.nextSibling;
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}
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}
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void hitTestChildren(HitTestResult result, { Point position }) {
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defaultHitTestChildren(result, position: position);
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}
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void paint(PaintingContext context, Offset offset) {
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if (_hasVisualOverflow) {
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context.canvas.save();
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context.canvas.clipRect(offset & size);
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defaultPaint(context, offset);
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context.canvas.restore();
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} else {
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defaultPaint(context, offset);
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}
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}
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}
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