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This caused us to lose our gn check certification. :( Turns out gn check was just ignoring all the header paths it didn't understand and so gn check passing for sky wasn't meaning much. I tried to straighten out some of the mess in this CL, but its going to take several more rounds of massaging before gn check passes again. On the bright side (almost) all of our headers are absolute now. Turns out my script (attached to the bug) didn't notice ../ includes but I'll fix that in the next patch. R=abarth@chromium.org BUG=435361 Review URL: https://codereview.chromium.org/746023002
130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
/*
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Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
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Copyright (C) 2011 Rik Cabanier (cabanier@adobe.com)
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Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
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Copyright (C) 2012 Motorola Mobility, Inc. All rights reserved.
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#include "sky/engine/config.h"
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#include "sky/engine/platform/LengthFunctions.h"
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#include "sky/engine/platform/LayoutUnit.h"
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#include "sky/engine/platform/LengthSize.h"
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namespace blink {
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int intValueForLength(const Length& length, LayoutUnit maximumValue)
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{
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return static_cast<int>(valueForLength(length, maximumValue));
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}
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float floatValueForLength(const Length& length, float maximumValue)
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{
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switch (length.type()) {
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case Fixed:
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return length.getFloatValue();
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case Percent:
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return static_cast<float>(maximumValue * length.percent() / 100.0f);
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case FillAvailable:
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case Auto:
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return static_cast<float>(maximumValue);
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case Calculated:
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return length.nonNanCalculatedValue(maximumValue);
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case Intrinsic:
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case MinIntrinsic:
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case MinContent:
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case MaxContent:
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case FitContent:
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case DeviceWidth:
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case DeviceHeight:
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case MaxSizeNone:
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ASSERT_NOT_REACHED();
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return 0;
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}
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ASSERT_NOT_REACHED();
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return 0;
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}
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LayoutUnit minimumValueForLength(const Length& length, LayoutUnit maximumValue)
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{
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switch (length.type()) {
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case Fixed:
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return length.value();
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case Percent:
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// Don't remove the extra cast to float. It is needed for rounding on 32-bit Intel machines that use the FPU stack.
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return static_cast<float>(maximumValue * length.percent() / 100.0f);
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case Calculated:
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return length.nonNanCalculatedValue(maximumValue);
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case FillAvailable:
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case Auto:
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return 0;
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case Intrinsic:
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case MinIntrinsic:
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case MinContent:
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case MaxContent:
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case FitContent:
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case DeviceWidth:
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case DeviceHeight:
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case MaxSizeNone:
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ASSERT_NOT_REACHED();
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return 0;
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}
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ASSERT_NOT_REACHED();
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return 0;
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}
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LayoutUnit roundedMinimumValueForLength(const Length& length, LayoutUnit maximumValue)
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{
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if (length.type() == Percent)
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return static_cast<LayoutUnit>(round(maximumValue * length.percent() / 100.0f));
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return minimumValueForLength(length, maximumValue);
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}
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LayoutUnit valueForLength(const Length& length, LayoutUnit maximumValue)
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{
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switch (length.type()) {
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case Fixed:
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case Percent:
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case Calculated:
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return minimumValueForLength(length, maximumValue);
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case FillAvailable:
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case Auto:
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return maximumValue;
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case Intrinsic:
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case MinIntrinsic:
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case MinContent:
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case MaxContent:
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case FitContent:
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case DeviceWidth:
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case DeviceHeight:
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case MaxSizeNone:
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ASSERT_NOT_REACHED();
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return 0;
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}
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ASSERT_NOT_REACHED();
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return 0;
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}
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FloatSize floatSizeForLengthSize(const LengthSize& lengthSize, const FloatSize& boxSize)
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{
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return FloatSize(floatValueForLength(lengthSize.width(), boxSize.width()), floatValueForLength(lengthSize.height(), boxSize.height()));
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}
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} // namespace blink
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