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212 lines
8.2 KiB
C++
212 lines
8.2 KiB
C++
// Copyright 2013 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef FLUTTER_COMMON_SETTINGS_H_
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#define FLUTTER_COMMON_SETTINGS_H_
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#include <fcntl.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "flutter/fml/closure.h"
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#include "flutter/fml/mapping.h"
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#include "flutter/fml/time/time_point.h"
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#include "flutter/fml/unique_fd.h"
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namespace flutter {
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class FrameTiming {
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public:
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enum Phase { kBuildStart, kBuildFinish, kRasterStart, kRasterFinish, kCount };
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static constexpr Phase kPhases[kCount] = {kBuildStart, kBuildFinish,
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kRasterStart, kRasterFinish};
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fml::TimePoint Get(Phase phase) const { return data_[phase]; }
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fml::TimePoint Set(Phase phase, fml::TimePoint value) {
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return data_[phase] = value;
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}
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private:
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fml::TimePoint data_[kCount];
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};
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using TaskObserverAdd =
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std::function<void(intptr_t /* key */, fml::closure /* callback */)>;
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using TaskObserverRemove = std::function<void(intptr_t /* key */)>;
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using UnhandledExceptionCallback =
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std::function<bool(const std::string& /* error */,
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const std::string& /* stack trace */)>;
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// TODO(chinmaygarde): Deprecate all the "path" struct members in favor of the
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// callback that generates the mapping from these paths.
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// https://github.com/flutter/flutter/issues/26783
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using MappingCallback = std::function<std::unique_ptr<fml::Mapping>(void)>;
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using MappingsCallback =
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std::function<std::vector<std::unique_ptr<const fml::Mapping>>(void)>;
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using FrameRasterizedCallback = std::function<void(const FrameTiming&)>;
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struct Settings {
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Settings();
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Settings(const Settings& other);
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~Settings();
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// VM settings
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std::string vm_snapshot_data_path; // deprecated
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MappingCallback vm_snapshot_data;
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std::string vm_snapshot_instr_path; // deprecated
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MappingCallback vm_snapshot_instr;
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std::string isolate_snapshot_data_path; // deprecated
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MappingCallback isolate_snapshot_data;
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std::string isolate_snapshot_instr_path; // deprecated
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MappingCallback isolate_snapshot_instr;
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// Returns the Mapping to a kernel buffer which contains sources for dart:*
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// libraries.
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MappingCallback dart_library_sources_kernel;
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// Path to a library containing the application's compiled Dart code.
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// This is a vector so that the embedder can provide fallback paths in
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// case the primary path to the library can not be loaded.
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std::vector<std::string> application_library_path;
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std::string application_kernel_asset; // deprecated
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std::string application_kernel_list_asset; // deprecated
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MappingsCallback application_kernels;
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std::string temp_directory_path;
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std::vector<std::string> dart_flags;
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// Arguments passed as a List<String> to Dart's entrypoint function.
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std::vector<std::string> dart_entrypoint_args;
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// Isolate settings
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bool enable_checked_mode = false;
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bool start_paused = false;
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bool trace_skia = false;
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std::string trace_whitelist;
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bool trace_startup = false;
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bool trace_systrace = false;
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bool dump_skp_on_shader_compilation = false;
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bool cache_sksl = false;
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bool endless_trace_buffer = false;
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bool enable_dart_profiling = false;
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bool disable_dart_asserts = false;
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// Used as the script URI in debug messages. Does not affect how the Dart code
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// is executed.
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std::string advisory_script_uri = "main.dart";
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// Used as the script entrypoint in debug messages. Does not affect how the
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// Dart code is executed.
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std::string advisory_script_entrypoint = "main";
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// Observatory settings
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// Whether the Dart VM service should be enabled.
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bool enable_observatory = false;
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// The IP address to which the Dart VM service is bound.
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std::string observatory_host;
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// The port to which the Dart VM service is bound. When set to `0`, a free
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// port will be automatically selected by the OS. A message is logged on the
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// target indicating the URL at which the VM service can be accessed.
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uint32_t observatory_port = 0;
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// Determines whether an authentication code is required to communicate with
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// the VM service.
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bool disable_service_auth_codes = true;
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// Determine whether the vmservice should fallback to automatic port selection
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// after failing to bind to a specified port.
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bool enable_service_port_fallback = false;
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// Font settings
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bool use_test_fonts = false;
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// All shells in the process share the same VM. The last shell to shutdown
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// should typically shut down the VM as well. However, applications depend on
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// the behavior of "warming-up" the VM by creating a shell that does not do
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// anything. This used to work earlier when the VM could not be shut down (and
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// hence never was). Shutting down the VM now breaks such assumptions in
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// existing embedders. To keep this behavior consistent and allow existing
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// embedders the chance to migrate, this flag defaults to true. Any shell
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// launched with this flag set to true will leak the VM in the process. There
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// is no way to shut down the VM once such a shell has been started. All
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// shells in the platform (via their embedding APIs) should cooperate to make
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// sure this flag is never set if they want the VM to shutdown and free all
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// associated resources.
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bool leak_vm = true;
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// Engine settings
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TaskObserverAdd task_observer_add;
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TaskObserverRemove task_observer_remove;
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// The main isolate is current when this callback is made. This is a good spot
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// to perform native Dart bindings for libraries not built in.
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fml::closure root_isolate_create_callback;
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fml::closure isolate_create_callback;
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// The isolate is not current and may have already been destroyed when this
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// call is made.
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fml::closure root_isolate_shutdown_callback;
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fml::closure isolate_shutdown_callback;
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// The callback made on the UI thread in an isolate scope when the engine
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// detects that the framework is idle. The VM also uses this time to perform
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// tasks suitable when idling. Due to this, embedders are still advised to be
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// as fast as possible in returning from this callback. Long running
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// operations in this callback do have the capability of introducing jank.
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std::function<void(int64_t)> idle_notification_callback;
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// A callback given to the embedder to react to unhandled exceptions in the
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// running Flutter application. This callback is made on an internal engine
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// managed thread and embedders must re-thread as necessary. Performing
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// blocking calls in this callback will cause applications to jank.
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UnhandledExceptionCallback unhandled_exception_callback;
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bool enable_software_rendering = false;
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bool skia_deterministic_rendering_on_cpu = false;
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bool verbose_logging = false;
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std::string log_tag = "flutter";
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// The icu_initialization_required setting does not have a corresponding
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// switch because it is intended to be decided during build time, not runtime.
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// Some companies apply source modification here because their build system
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// brings its own ICU data files.
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bool icu_initialization_required = true;
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std::string icu_data_path;
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MappingCallback icu_mapper;
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// Assets settings
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fml::UniqueFD::element_type assets_dir =
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fml::UniqueFD::traits_type::InvalidValue();
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std::string assets_path;
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// Callback to handle the timings of a rasterized frame. This is called as
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// soon as a frame is rasterized.
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FrameRasterizedCallback frame_rasterized_callback;
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// This data will be available to the isolate immediately on launch via the
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// Window.getPersistentIsolateData callback. This is meant for information
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// that the isolate cannot request asynchronously (platform messages can be
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// used for that purpose). This data is held for the lifetime of the shell and
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// is available on isolate restarts in the shell instance. Due to this,
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// the buffer must be as small as possible.
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std::shared_ptr<const fml::Mapping> persistent_isolate_data;
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/// Max size of old gen heap size in MB, or 0 for unlimited, -1 for default
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/// value.
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///
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/// See also:
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/// https://github.com/dart-lang/sdk/blob/ca64509108b3e7219c50d6c52877c85ab6a35ff2/runtime/vm/flag_list.h#L150
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int64_t old_gen_heap_size = -1;
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std::string ToString() const;
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};
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} // namespace flutter
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#endif // FLUTTER_COMMON_SETTINGS_H_
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