Ryan Macnak 03e642bc89 Revert "Bump FTL to 438457e7c6325c2b2f36b7d3e9362687d9646fe2 (#3882)" (#3885)
This reverts commit dafdcee5a114875b0d500bd45fc7129c1ee4576d.

This commit broke the Windows engine build, though the logs are missing so it is unclear why.
2017-07-17 14:20:08 -07:00
2017-05-10 18:40:43 -07:00
2017-06-20 09:59:56 -07:00
2017-01-20 13:40:45 -08:00
2015-07-24 12:24:05 -07:00
2016-09-14 10:25:19 -07:00

Flutter Engine

Build Status

Flutter is a new way to build high-performance, cross-platform mobile apps. Flutter is optimized for today's, and tomorrow's, mobile devices. We are focused on low-latency input and high frame rates on Android and iOS.

The Flutter Engine is the runtime environment for hosting Flutter applications. Most developers will interact with Flutter via the Flutter Framework and APIs, which run inside the engine.

Flutter is an early-stage open-source project. We are still adding features. However, you can build demos and examples today. We hope you try it out and send us feedback.

Community

Join us in our Gitter chat room or join our mailing list, flutter-dev@googlegroups.com.

Languages
Dart 75%
C++ 16.5%
Objective-C++ 2.9%
Java 2.8%
Objective-C 0.7%
Other 1.9%