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* MouseRegion documentation claimed that onEnter and onExit would track entry and exit regardless of whether the pointer was down or up * It did such, but when grabbing the value of `event.down` from the passed event, the value was always `false` * PointerEnterEvent and PointerExitEvent were overriding the value passed from PointerEvent in constructors, even if the value was true e.g. in invocations of .fromMouseEvent((PointerMoveEvent...)) * This change now passes the value along to PointerEnter/ExitEvents while providing it a default of false, and updates documentation Fixes #40637
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