* testing running the tests on all build modes * don't run debug mode on other browsers * fix platform message test failures * some cleanup. change dispose platform channel message * adding flags to control the integration tests better with felt * running tests by target name, selecting web rendering backend * fix conditions * carrying some conditions to helper methods. Adding comments * create a blocked list for failing canvaskit test * parse parameters before all integration tests * Give better warning to developers for tests that are blocked for CI * address some reviwer comments (more remains) * remove named parameters * also run with auto mode * add verbose option * reduce the number of tests running. skip url_test for now
Flutter Engine
Flutter is Google's mobile app SDK for crafting high-quality native interfaces in record time. Flutter works with existing code, is used by developers and organizations around the world, and is free and open source.
The Flutter Engine is a portable runtime for hosting Flutter applications. It implements Flutter's core libraries, including animation and graphics, file and network I/O, accessibility support, plugin architecture, and a Dart runtime and compile toolchain. Most developers will interact with Flutter via the Flutter Framework, which provides a modern, reactive framework, and a rich set of platform, layout and foundation widgets.
If you want to run/contribute to Flutter Web engine, more tooling can be found at felt. This is a tool written to make web engine development experience easy.
If you are new to Flutter, then you will find more general information on the Flutter project, including tutorials and samples, on our Web site at Flutter.dev. For specific information about Flutter's APIs, consider our API reference which can be found at the docs.flutter.dev.
Flutter is a fully open source project, and we welcome contributions. Information on how to get started can be found at our contributor guide.