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This auto-formats all *.dart files in the repository outside of the `engine` subdirectory and enforces that these files stay formatted with a presubmit check. **Reviewers:** Please carefully review all the commits except for the one titled "formatted". The "formatted" commit was auto-generated by running `dev/tools/format.sh -a -f`. The other commits were hand-crafted to prepare the repo for the formatting change. I recommend reviewing the commits one-by-one via the "Commits" tab and avoiding Github's "Files changed" tab as it will likely slow down your browser because of the size of this PR. --------- Co-authored-by: Kate Lovett <katelovett@google.com> Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
54 lines
1.6 KiB
Dart
54 lines
1.6 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'package:flutter/rendering.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_test/flutter_test.dart';
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void main() {
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testWidgets('Tracks picture layers accurately when painting is interleaved with a pushLayer', (
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WidgetTester tester,
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) async {
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// Creates a RenderObject that will paint into multiple picture layers.
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// Asserts that both layers get a handle, and that all layers get correctly
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// released.
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final GlobalKey key = GlobalKey();
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await tester.pumpWidget(
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RepaintBoundary(
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child: CustomPaint(
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key: key,
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painter: SimplePainter(),
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foregroundPainter: SimplePainter(),
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child: const RepaintBoundary(child: Placeholder()),
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),
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),
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);
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final List<Layer> layers = tester.binding.renderView.debugLayer!.depthFirstIterateChildren();
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final RenderObject renderObject = key.currentContext!.findRenderObject()!;
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for (final Layer layer in layers) {
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expect(layer.debugDisposed, false);
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}
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await tester.pumpWidget(const SizedBox());
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for (final Layer layer in layers) {
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expect(layer.debugDisposed, true);
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}
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expect(renderObject.debugDisposed, true);
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});
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}
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class SimplePainter extends CustomPainter {
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@override
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void paint(Canvas canvas, Size size) {
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canvas.drawPaint(Paint());
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}
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@override
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bool shouldRepaint(SimplePainter oldDelegate) => true;
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}
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