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## What's new?
- Implement and test `_window_win32.dart`, the Win32 implementation of
`_window.dart` 🎉
- Wrote a bunch of tests in `window_win32_test.dart` which uses a mock
API barrier to mock the native Win32 layer
- Update `BaseWindowController` to extend `ChangeNotifier` and use it to
inform the `WindowScope` of when things change
- Made `RegularWindowController.empty()` a non-internal constructor, as
it is needed by implementations
- Added a _large_ example application for windowing where users can test
out different windowing concepts and see how they work!
To test, simply run the tests or try out the example app!
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
94 lines
2.7 KiB
Dart
94 lines
2.7 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// ignore_for_file: invalid_use_of_internal_member
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// ignore_for_file: implementation_imports
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import 'package:flutter/widgets.dart';
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import 'package:flutter/src/widgets/_window.dart';
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class KeyedWindow {
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KeyedWindow({
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this.parent,
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this.isMainWindow = false,
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required this.key,
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required this.controller,
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});
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final BaseWindowController? parent;
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final bool isMainWindow;
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final UniqueKey key;
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final BaseWindowController controller;
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}
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/// Provides access to the windows created by the application.
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///
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/// The window manager manages a flat list of all of the [BaseWindowController]s
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/// that have been created by the application as well as which controller is
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/// currently selected by the UI.
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class WindowManager extends ChangeNotifier {
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WindowManager({required List<KeyedWindow> initialWindows})
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: _windows = initialWindows;
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final List<KeyedWindow> _windows;
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List<KeyedWindow> get windows => _windows;
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void add(KeyedWindow window) {
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_windows.add(window);
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notifyListeners();
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}
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void remove(UniqueKey key) {
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_windows.removeWhere((KeyedWindow window) => window.key == key);
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notifyListeners();
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}
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}
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/// Provides access to the [WindowManager] from the widget tree.
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class WindowManagerAccessor extends InheritedNotifier<WindowManager> {
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const WindowManagerAccessor({
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super.key,
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required super.child,
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required WindowManager windowManager,
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}) : super(notifier: windowManager);
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static WindowManager of(BuildContext context) {
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final WindowManagerAccessor? result = context
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.dependOnInheritedWidgetOfExactType<WindowManagerAccessor>();
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assert(result != null, 'No WindowManager found in context');
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return result!.notifier!;
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}
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}
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/// Settings that control the behavior of newly created windows.
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class WindowSettings {
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WindowSettings({this.regularSize = const Size(400, 300)});
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/// The initial size for newly created regular windows.
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Size regularSize;
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}
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/// Provides access to the [WindowSettings] from the widget tree.
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class WindowSettingsAccessor extends InheritedWidget {
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const WindowSettingsAccessor({
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super.key,
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required super.child,
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required this.windowSettings,
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});
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final WindowSettings windowSettings;
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static WindowSettings of(BuildContext context) {
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final WindowSettingsAccessor? result = context
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.dependOnInheritedWidgetOfExactType<WindowSettingsAccessor>();
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assert(result != null, 'No WindowSettings found in context');
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return result!.windowSettings;
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}
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@override
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bool updateShouldNotify(WindowSettingsAccessor oldWidget) {
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return windowSettings != oldWidget.windowSettings;
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}
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}
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