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<!-- start_original_pr_link --> Reverts: flutter/flutter#168914 <!-- end_original_pr_link --> <!-- start_initiating_author --> Initiated by: gaaclarke <!-- end_initiating_author --> <!-- start_revert_reason --> Reason for reverting: https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_ios%20external_ui_integration_test_ios/16792/overview The external texture integration test is failing. Running the host app appeared to work but one of the driver asserts isn't working. <!-- end_revert_reason --> <!-- start_original_pr_author --> Original PR Author: gaaclarke <!-- end_original_pr_author --> <!-- start_reviewers --> Reviewed By: {vashworth} <!-- end_reviewers --> <!-- start_revert_body --> This change reverts the following previous change: ## **BREAKING CHANGE** Adopting Apple's UISceneDelegate protocol shifts the initialization order of apps. For the common cases we've made sure they will work without change. The one case that will require a change is any app that in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]` assumes that `UIApplicationDelegate.window.rootViewController` is a `FlutterViewController` instance. This is sometimes done to register platform channels directly on the `FlutterViewController`. Instead users should use the `FlutterPluginRegistry` API's to create platform channels in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]`, like `FlutterPlugin`s do. An example can be seen here: https://github.com/flutter/flutter/pull/168914/files#diff-9f59c5248b58124beca7e290a57646023cda3ca024607092c6c6932606ce16ee ## Changes since revert Device lab tests have been migrated to using the FlutterPlugin API for creating platform channels at process launch. ## Description fixes: https://github.com/flutter/flutter/issues/167267 design doc: https://docs.google.com/document/d/1ZfcQOs-UKRa9jsFG84-MTFeibZTLKCvPQLxF2eskx44/edit?tab=t.0 relands https://github.com/flutter/flutter/pull/168396 ## Pre-launch Checklist - [x] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [x] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [x] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement]. - [x] I signed the [CLA]. - [x] I listed at least one issue that this PR fixes in the description above. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] I added new tests to check the change I am making, or this PR is [test-exempt]. - [x] I followed the [breaking change policy] and added [Data Driven Fixes] where supported. - [x] All existing and new tests are passing. <!-- end_revert_body --> Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
buildroot
Build environment for the Flutter engine
This repository is used by the flutter/engine repository. For instructions on how to use it, see that repository's CONTRIBUTING.md file.
To update your checkout to use the latest buildroot, run gclient sync.
To submit patches to this buildroot repository, create a branch, push to that branch, then submit a PR on GitHub for that branch.
To point the engine to a new version of buildroot after your patch is merged, update the buildroot hash in the engine's DEPS file.