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WIP Commits separated as follows: - Update lints in analysis_options files - Run `dart fix --apply` - Clean up leftover analysis issues - Run `dart format .` in the right places. Local analysis and testing passes. Checking CI now. Part of https://github.com/flutter/flutter/issues/178827 - Adoption of flutter_lints in examples/api coming in a separate change (cc @loic-sharma) ## Pre-launch Checklist - [ ] I read the [Contributor Guide] and followed the process outlined there for submitting PRs. - [ ] I read the [Tree Hygiene] wiki page, which explains my responsibilities. - [ ] I read and followed the [Flutter Style Guide], including [Features we expect every widget to implement]. - [ ] I signed the [CLA]. - [ ] I listed at least one issue that this PR fixes in the description above. - [ ] I updated/added relevant documentation (doc comments with `///`). - [ ] I added new tests to check the change I am making, or this PR is [test-exempt]. - [ ] I followed the [breaking change policy] and added [Data Driven Fixes] where supported. - [ ] All existing and new tests are passing. If you need help, consider asking for advice on the #hackers-new channel on [Discord]. **Note**: The Flutter team is currently trialing the use of [Gemini Code Assist for GitHub](https://developers.google.com/gemini-code-assist/docs/review-github-code). Comments from the `gemini-code-assist` bot should not be taken as authoritative feedback from the Flutter team. If you find its comments useful you can update your code accordingly, but if you are unsure or disagree with the feedback, please feel free to wait for a Flutter team member's review for guidance on which automated comments should be addressed. <!-- Links --> [Contributor Guide]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#overview [Tree Hygiene]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md [test-exempt]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#tests [Flutter Style Guide]: https://github.com/flutter/flutter/blob/main/docs/contributing/Style-guide-for-Flutter-repo.md [Features we expect every widget to implement]: https://github.com/flutter/flutter/blob/main/docs/contributing/Style-guide-for-Flutter-repo.md#features-we-expect-every-widget-to-implement [CLA]: https://cla.developers.google.com/ [flutter/tests]: https://github.com/flutter/tests [breaking change policy]: https://github.com/flutter/flutter/blob/main/docs/contributing/Tree-hygiene.md#handling-breaking-changes [Discord]: https://github.com/flutter/flutter/blob/main/docs/contributing/Chat.md [Data Driven Fixes]: https://github.com/flutter/flutter/blob/main/docs/contributing/Data-driven-Fixes.md
336 lines
10 KiB
Dart
336 lines
10 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import 'dart:math' as math;
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import 'package:flutter/material.dart';
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const double _kFrontHeadingHeight = 32.0; // front layer beveled rectangle
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const double _kFrontClosedHeight = 92.0; // front layer height when closed
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const double _kBackAppBarHeight = 56.0; // back layer (options) appbar height
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// The size of the front layer heading's left and right beveled corners.
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final Animatable<BorderRadius?> _kFrontHeadingBevelRadius = BorderRadiusTween(
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begin: const BorderRadius.only(topLeft: Radius.circular(12.0), topRight: Radius.circular(12.0)),
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end: const BorderRadius.only(
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topLeft: Radius.circular(_kFrontHeadingHeight),
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topRight: Radius.circular(_kFrontHeadingHeight),
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),
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);
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class _TappableWhileStatusIs extends StatefulWidget {
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const _TappableWhileStatusIs(this.status, {this.controller, this.child});
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final AnimationController? controller;
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final AnimationStatus status;
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final Widget? child;
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@override
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_TappableWhileStatusIsState createState() => _TappableWhileStatusIsState();
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}
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class _TappableWhileStatusIsState extends State<_TappableWhileStatusIs> {
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bool? _active;
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@override
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void initState() {
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super.initState();
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widget.controller!.addStatusListener(_handleStatusChange);
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_active = widget.controller!.status == widget.status;
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}
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@override
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void dispose() {
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widget.controller!.removeStatusListener(_handleStatusChange);
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super.dispose();
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}
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void _handleStatusChange(AnimationStatus status) {
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final value = widget.controller!.status == widget.status;
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if (_active != value) {
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setState(() {
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_active = value;
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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Widget child = AbsorbPointer(absorbing: !_active!, child: widget.child);
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if (!_active!) {
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child = FocusScope(
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canRequestFocus: false,
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debugLabel: '$_TappableWhileStatusIs',
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child: child,
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);
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}
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return child;
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}
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}
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class _CrossFadeTransition extends AnimatedWidget {
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const _CrossFadeTransition({
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this.alignment = Alignment.center,
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required Animation<double> progress,
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this.child0,
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this.child1,
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}) : super(listenable: progress);
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final AlignmentGeometry alignment;
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final Widget? child0;
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final Widget? child1;
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@override
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Widget build(BuildContext context) {
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final progress = listenable as Animation<double>;
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final double opacity1 = CurvedAnimation(
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parent: ReverseAnimation(progress),
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curve: const Interval(0.5, 1.0),
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).value;
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final double opacity2 = CurvedAnimation(
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parent: progress,
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curve: const Interval(0.5, 1.0),
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).value;
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return Stack(
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alignment: alignment,
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children: <Widget>[
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Opacity(
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opacity: opacity1,
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child: Semantics(scopesRoute: true, explicitChildNodes: true, child: child1),
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),
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Opacity(
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opacity: opacity2,
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child: Semantics(scopesRoute: true, explicitChildNodes: true, child: child0),
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),
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],
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);
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}
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}
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class _BackAppBar extends StatelessWidget {
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const _BackAppBar({
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this.leading = const SizedBox(width: 56.0),
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required this.title,
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this.trailing,
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});
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final Widget leading;
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final Widget title;
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final Widget? trailing;
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@override
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Widget build(BuildContext context) {
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final ThemeData theme = Theme.of(context);
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return IconTheme.merge(
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data: theme.primaryIconTheme,
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child: DefaultTextStyle(
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style: theme.primaryTextTheme.titleLarge!,
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child: SizedBox(
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height: _kBackAppBarHeight,
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child: Row(
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children: <Widget>[
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Container(alignment: Alignment.center, width: 56.0, child: leading),
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Expanded(child: title),
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if (trailing != null)
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Container(alignment: Alignment.center, width: 56.0, child: trailing),
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],
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),
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),
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),
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);
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}
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}
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class Backdrop extends StatefulWidget {
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const Backdrop({
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super.key,
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this.frontAction,
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this.frontTitle,
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this.frontHeading,
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this.frontLayer,
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this.backTitle,
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this.backLayer,
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});
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final Widget? frontAction;
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final Widget? frontTitle;
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final Widget? frontLayer;
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final Widget? frontHeading;
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final Widget? backTitle;
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final Widget? backLayer;
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@override
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State<Backdrop> createState() => _BackdropState();
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}
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class _BackdropState extends State<Backdrop> with SingleTickerProviderStateMixin {
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final GlobalKey _backdropKey = GlobalKey(debugLabel: 'Backdrop');
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AnimationController? _controller;
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late Animation<double> _frontOpacity;
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static final Animatable<double> _frontOpacityTween = Tween<double>(
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begin: 0.2,
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end: 1.0,
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).chain(CurveTween(curve: const Interval(0.0, 0.4, curve: Curves.easeInOut)));
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@override
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void initState() {
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super.initState();
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_controller = AnimationController(
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duration: const Duration(milliseconds: 300),
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value: 1.0,
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vsync: this,
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);
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_controller!.addStatusListener((AnimationStatus status) {
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setState(() {
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// This is intentionally left empty. The state change itself takes
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// place inside the AnimationController, so there's nothing to update.
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// All we want is for the widget to rebuild and read the new animation
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// state from the AnimationController.
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});
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});
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_frontOpacity = _controller!.drive(_frontOpacityTween);
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}
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@override
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void dispose() {
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_controller!.dispose();
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super.dispose();
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}
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double get _backdropHeight {
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// Warning: this can be safely called from the event handlers but it may
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// not be called at build time.
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final renderBox = _backdropKey.currentContext!.findRenderObject()! as RenderBox;
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return math.max(0.0, renderBox.size.height - _kBackAppBarHeight - _kFrontClosedHeight);
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}
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void _handleDragUpdate(DragUpdateDetails details) {
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_controller!.value -= details.primaryDelta! / _backdropHeight;
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}
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void _handleDragEnd(DragEndDetails details) {
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if (!_controller!.isDismissed) {
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return;
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}
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final double flingVelocity = details.velocity.pixelsPerSecond.dy / _backdropHeight;
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_controller!.fling(
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velocity: switch (flingVelocity) {
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< 0.0 => math.max(2.0, -flingVelocity),
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> 0.0 => math.min(-2.0, -flingVelocity),
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_ => _controller!.value < 0.5 ? -2.0 : 2.0,
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},
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);
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}
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void _toggleFrontLayer() {
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_controller!.fling(velocity: _controller!.isForwardOrCompleted ? -2.0 : 2.0);
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}
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Widget _buildStack(BuildContext context, BoxConstraints constraints) {
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final Animation<RelativeRect> frontRelativeRect = _controller!.drive(
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RelativeRectTween(
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begin: RelativeRect.fromLTRB(
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0.0,
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constraints.biggest.height - _kFrontClosedHeight,
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0.0,
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0.0,
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),
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end: const RelativeRect.fromLTRB(0.0, _kBackAppBarHeight, 0.0, 0.0),
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),
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);
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return Stack(
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key: _backdropKey,
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children: <Widget>[
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// Back layer
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Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: <Widget>[
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_BackAppBar(
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leading: widget.frontAction!,
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title: _CrossFadeTransition(
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progress: _controller!,
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alignment: AlignmentDirectional.centerStart,
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child0: Semantics(namesRoute: true, child: widget.frontTitle),
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child1: Semantics(namesRoute: true, child: widget.backTitle),
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),
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trailing: IconButton(
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onPressed: _toggleFrontLayer,
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tooltip: 'Toggle options page',
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icon: AnimatedIcon(icon: AnimatedIcons.close_menu, progress: _controller!),
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),
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),
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Expanded(
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child: _TappableWhileStatusIs(
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AnimationStatus.dismissed,
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controller: _controller,
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child: Visibility(
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visible: !_controller!.isCompleted,
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maintainState: true,
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child: widget.backLayer!,
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),
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),
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),
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],
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),
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// Front layer
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PositionedTransition(
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rect: frontRelativeRect,
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child: AnimatedBuilder(
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animation: _controller!,
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builder: (BuildContext context, Widget? child) {
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return PhysicalShape(
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elevation: 12.0,
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color: Theme.of(context).canvasColor,
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clipper: ShapeBorderClipper(
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shape: BeveledRectangleBorder(
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borderRadius: _kFrontHeadingBevelRadius.transform(_controller!.value)!,
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),
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),
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clipBehavior: Clip.antiAlias,
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child: child,
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);
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},
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child: _TappableWhileStatusIs(
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AnimationStatus.completed,
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controller: _controller,
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child: FadeTransition(opacity: _frontOpacity, child: widget.frontLayer),
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),
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),
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),
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// The front "heading" is a (typically transparent) widget that's stacked on
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// top of, and at the top of, the front layer. It adds support for dragging
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// the front layer up and down and for opening and closing the front layer
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// with a tap. It may obscure part of the front layer's topmost child.
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if (widget.frontHeading != null)
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PositionedTransition(
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rect: frontRelativeRect,
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child: ExcludeSemantics(
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child: Container(
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alignment: Alignment.topLeft,
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child: GestureDetector(
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behavior: HitTestBehavior.opaque,
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onTap: _toggleFrontLayer,
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onVerticalDragUpdate: _handleDragUpdate,
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onVerticalDragEnd: _handleDragEnd,
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child: widget.frontHeading,
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),
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),
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),
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),
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],
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);
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}
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@override
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Widget build(BuildContext context) {
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return LayoutBuilder(builder: _buildStack);
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}
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}
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