mirror of
https://github.com/flutter/flutter.git
synced 2026-02-20 02:29:02 +08:00
Rebase ios-experimental branch onto main. This will make the PRs experimenting with newer versions of Xcode (like https://github.com/flutter/flutter/pull/173123) smaller and easier to reason about. Rebases #168860 and #170274 ``` $ git rebase main -Xtheirs ``` --------- Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: gaaclarke <30870216+gaaclarke@users.noreply.github.com> Co-authored-by: Siva <a-siva@users.noreply.github.com> Co-authored-by: engine-flutter-autoroll <engine-flutter-autoroll@skia.org> Co-authored-by: Jamil Saadeh <jssaadeh@outlook.com> Co-authored-by: Dara Adedeji <76637177+SunkenInTime@users.noreply.github.com> Co-authored-by: Greg Price <gnprice@gmail.com> Co-authored-by: Ben Konyi <bkonyi@google.com> Co-authored-by: Ricardo Dalarme <ricardodalarme@outlook.com> Co-authored-by: Flutter GitHub Bot <fluttergithubbot@gmail.com> Co-authored-by: Justin McCandless <jmccandless@google.com> Co-authored-by: Alex Talebi <31685655+SalehTZ@users.noreply.github.com> Co-authored-by: Qun Cheng <36861262+QuncCccccc@users.noreply.github.com> Co-authored-by: Mouad Debbar <mdebbar@google.com> Co-authored-by: Zuckjet <1083941774@qq.com> Co-authored-by: Loïc Sharma <737941+loic-sharma@users.noreply.github.com> Co-authored-by: auto-submit[bot] <98614782+auto-submit[bot]@users.noreply.github.com> Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com> Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com> Co-authored-by: yim <ybz975218925@gmail.com> Co-authored-by: bufffun <chenmingding.cmd@alibaba-inc.com> Co-authored-by: Chinmay Garde <chinmaygarde@google.com> Co-authored-by: Hannah Jin <jhy03261997@gmail.com> Co-authored-by: Kate Lovett <katelovett@google.com> Co-authored-by: Valentin Vignal <32538273+ValentinVignal@users.noreply.github.com> Co-authored-by: Derek Xu <derekx@google.com> Co-authored-by: Yash Dhrangdhariya <72062416+Yash-Dhrangdhariya@users.noreply.github.com> Co-authored-by: bungeman <bungeman@chromium.org> Co-authored-by: Ahmed Mohamed Sameh <ahmedsameha1@gmail.com> Co-authored-by: John "codefu" McDole <codefu@google.com> Co-authored-by: Dmitry Grand <dmgr@google.com> Co-authored-by: Kostia Sokolovskyi <sokolovskyi.konstantin@gmail.com> Co-authored-by: Reid Baker <1063596+reidbaker@users.noreply.github.com> Co-authored-by: Matthew Kosarek <matt.kosarek@canonical.com> Co-authored-by: Jason Simmons <jason-simmons@users.noreply.github.com> Co-authored-by: Jim Graham <flar@google.com> Co-authored-by: Michael Goderbauer <goderbauer@google.com> Co-authored-by: Gray Mackall <34871572+gmackall@users.noreply.github.com> Co-authored-by: Gray Mackall <mackall@google.com> Co-authored-by: Tong Mu <dkwingsmt@users.noreply.github.com> Co-authored-by: Jon Ihlas <jon.i@hotmail.fr> Co-authored-by: Micael Cid <micaelcid10@gmail.com> Co-authored-by: Alexander Aprelev <aam@google.com> Co-authored-by: hellohuanlin <41930132+hellohuanlin@users.noreply.github.com> Co-authored-by: Luke Memet <1598289+lukemmtt@users.noreply.github.com> Co-authored-by: Victoria Ashworth <15619084+vashworth@users.noreply.github.com> Co-authored-by: Mairramer <50643541+Mairramer@users.noreply.github.com> Co-authored-by: Florin Malita <fmalita@gmail.com> Co-authored-by: chunhtai <47866232+chunhtai@users.noreply.github.com> Co-authored-by: Salem Iranloye <127918074+salemiranloye@users.noreply.github.com> Co-authored-by: Kevin Moore <kevmoo@google.com> Co-authored-by: Sydney Bao <sydneybao@google.com> Co-authored-by: Wdestroier <Wdestroier@gmail.com> Co-authored-by: Matt Boetger <matt.boetger@gmail.com> Co-authored-by: Reid Baker <reidbaker@google.com> Co-authored-by: Victor Sanni <victorsanniay@gmail.com> Co-authored-by: Jessy Yameogo <jessy.yameogo@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: romain.gyh <11901536+romaingyh@users.noreply.github.com> Co-authored-by: Robert Ancell <robert.ancell@canonical.com> Co-authored-by: TheLastFlame <131446187+TheLastFlame@users.noreply.github.com> Co-authored-by: masato <returnymgstokh@icloud.com> Co-authored-by: Albin PK <56157868+albinpk@users.noreply.github.com> Co-authored-by: Huy <huy@nevercode.io> Co-authored-by: Matan Lurey <matanlurey@users.noreply.github.com> Co-authored-by: Azat Chorekliyev <azat24680@gmail.com> Co-authored-by: EdwynZN <edwinzn9@gmail.com> Co-authored-by: Bruno Leroux <bruno.leroux@gmail.com> Co-authored-by: Dev TtangKong <ttankkeo112@gmail.com> Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com> Co-authored-by: Houssem Eddine Fadhli <houssemeddinefadhli81@gmail.com>
137 lines
4.7 KiB
Dart
137 lines
4.7 KiB
Dart
// Copyright 2014 The Flutter Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
// This example shows how to use process input events in the underlying render
|
|
// tree.
|
|
|
|
import 'package:flutter/material.dart'; // Imported just for its color palette.
|
|
import 'package:flutter/rendering.dart';
|
|
|
|
import 'src/binding.dart';
|
|
|
|
// Material design colors. :p
|
|
List<Color> _kColors = <Color>[
|
|
Colors.teal,
|
|
Colors.amber,
|
|
Colors.purple,
|
|
Colors.lightBlue,
|
|
Colors.deepPurple,
|
|
Colors.lime,
|
|
];
|
|
|
|
/// A simple model object for a dot that reacts to pointer pressure.
|
|
class Dot {
|
|
Dot({required Color color}) : _paint = Paint()..color = color;
|
|
|
|
final Paint _paint;
|
|
Offset position = Offset.zero;
|
|
double radius = 0.0;
|
|
|
|
void update(PointerEvent event) {
|
|
position = event.position;
|
|
radius = 5 + (95 * event.pressure);
|
|
}
|
|
|
|
void paint(Canvas canvas, Offset offset) {
|
|
canvas.drawCircle(position + offset, radius, _paint);
|
|
}
|
|
}
|
|
|
|
/// A render object that draws dots under each pointer.
|
|
class RenderDots extends RenderBox {
|
|
RenderDots();
|
|
|
|
/// State to remember which dots to paint.
|
|
final Map<int, Dot> _dots = <int, Dot>{};
|
|
|
|
/// Indicates that the size of this render object depends only on the
|
|
/// layout constraints provided by the parent.
|
|
@override
|
|
bool get sizedByParent => true;
|
|
|
|
/// By selecting the biggest value permitted by the incoming constraints
|
|
/// during layout, this function makes this render object as large as
|
|
/// possible (i.e., fills the entire screen).
|
|
@override
|
|
void performResize() {
|
|
size = constraints.biggest;
|
|
}
|
|
|
|
/// Makes this render object hittable so that it receives pointer events.
|
|
@override
|
|
bool hitTestSelf(Offset position) => true;
|
|
|
|
/// Processes pointer events by mutating state and invalidating its previous
|
|
/// painting commands.
|
|
@override
|
|
void handleEvent(PointerEvent event, BoxHitTestEntry entry) {
|
|
if (event is PointerDownEvent) {
|
|
final Color color = _kColors[event.pointer.remainder(_kColors.length)];
|
|
_dots[event.pointer] = Dot(color: color)..update(event);
|
|
// We call markNeedsPaint to indicate that our painting commands have
|
|
// changed and that paint needs to be called before displaying a new frame
|
|
// to the user. It's harmless to call markNeedsPaint multiple times
|
|
// because the render tree will ignore redundant calls.
|
|
markNeedsPaint();
|
|
} else if (event is PointerUpEvent || event is PointerCancelEvent) {
|
|
_dots.remove(event.pointer);
|
|
markNeedsPaint();
|
|
} else if (event is PointerMoveEvent) {
|
|
_dots[event.pointer]!.update(event);
|
|
markNeedsPaint();
|
|
}
|
|
}
|
|
|
|
/// Issues new painting commands.
|
|
@override
|
|
void paint(PaintingContext context, Offset offset) {
|
|
final Canvas canvas = context.canvas;
|
|
// The "size" property indicates the size of that this render box was
|
|
// allotted during layout. Here we paint our bounds white. Notice that we're
|
|
// located at "offset" from the origin of the canvas' coordinate system.
|
|
// Passing offset during the render tree's paint walk is an optimization to
|
|
// avoid having to change the origin of the canvas's coordinate system too
|
|
// often.
|
|
canvas.drawRect(offset & size, Paint()..color = const Color(0xFFFFFFFF));
|
|
|
|
// We iterate through our model and paint each dot.
|
|
for (final Dot dot in _dots.values) {
|
|
dot.paint(canvas, offset);
|
|
}
|
|
}
|
|
}
|
|
|
|
void main() {
|
|
// Create some styled text to tell the user to interact with the app.
|
|
final RenderParagraph paragraph = RenderParagraph(
|
|
const TextSpan(
|
|
style: TextStyle(color: Colors.black87),
|
|
text: 'Touch me!',
|
|
),
|
|
textDirection: TextDirection.ltr,
|
|
);
|
|
// A stack is a render object that layers its children on top of each other.
|
|
// The bottom later is our RenderDots object, and on top of that we show the
|
|
// text.
|
|
final RenderStack stack = RenderStack(
|
|
textDirection: TextDirection.ltr,
|
|
children: <RenderBox>[RenderDots(), paragraph],
|
|
);
|
|
// The "parentData" field of a render object is controlled by the render
|
|
// object's parent render object. Now that we've added the paragraph as a
|
|
// child of the RenderStack, the paragraph's parentData field has been
|
|
// populated with a StackParentData, which we can use to provide input to the
|
|
// stack's layout algorithm.
|
|
//
|
|
// We use the StackParentData of the paragraph to position the text in the top
|
|
// left corner of the screen.
|
|
final StackParentData paragraphParentData = paragraph.parentData! as StackParentData;
|
|
paragraphParentData
|
|
..top = 40.0
|
|
..left = 20.0;
|
|
|
|
// Finally, we attach the render tree we've built to the screen.
|
|
ViewRenderingFlutterBinding(root: stack).scheduleFrame();
|
|
}
|