Navaron Bracke 9db6f9e7b6
Remove material from basic_test.dart (#181444)
This PR removes Material from basic_test.dart

I also had to fix some missing semantics for the test button.

Part of https://github.com/flutter/flutter/issues/177415

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2026-02-03 16:38:14 +00:00

63 lines
1.6 KiB
Dart

// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file defines basic widgets for use in tests for Widgets in `flutter/widgets`.
import 'package:flutter/widgets.dart';
/// Get a color for use in a widget test.
///
/// The returned color will be fully opaque,
/// but the [Color.r], [Color.g], and [Color.b] channels
/// will vary sequentially based on index, cycling every sixth integer.
Color getTestColor(int index) {
const colors = [
Color(0xFFFF0000),
Color(0xFF00FF00),
Color(0xFF0000FF),
Color(0xFFFFFF00),
Color(0xFFFF00FF),
Color(0xFF00FFFF),
];
return colors[index % colors.length];
}
// TODO(justinmc): replace with `RawButton` or equivalent when available.
/// A very basic button for use in widget tests.
class TestButton extends StatelessWidget {
const TestButton({
required this.child,
this.focusNode,
this.autofocus = false,
this.onPressed,
super.key,
});
final bool autofocus;
final FocusNode? focusNode;
final VoidCallback? onPressed;
final Widget child;
void _onFocus() => focusNode?.requestFocus();
@override
Widget build(BuildContext context) {
return Semantics(
label: 'button',
button: true,
enabled: onPressed != null,
onTap: onPressed,
onFocus: _onFocus,
focusable: true,
child: FocusableActionDetector(
enabled: onPressed != null,
focusNode: focusNode,
autofocus: autofocus,
child: GestureDetector(onTap: onPressed, child: child),
),
);
}
}